Search:
Type: Posts; User: doogog
Search:
Search took 0.04 seconds.
-
Thanks for the kind comments, guys!
Cortana:
The game was created with AS3, and took a bit over 2 months of core work. Although I did take a couple of weeks before that to ramp up to AS3.
...
-
My new flash game went live today, OrbBlaster!
The game is a fun and easy to pickup shooter with a little physics sprinkled in for good effect.
Also featuring many different enemy types with...
-
My new flash game went live today, OrbBlaster!
The game is a fun and easy to pickup shooter with a little physics sprinkled in for good effect. Also featuring many different enemy types with...
-
Here are test files.
All code is in the first frame. VectorSymbol and BitmapSymbol are the vector and bitmap classes to hold the movement variables.
I create the bitmap data by using a base...
-
I've just tried smoothing off and cache-as-bitmap, they're also both jittery.
-
So I'm moving my bitmap (32x32, smoothing enabled) across the screen, but the movement is not nearly as smooth as that of a vector graphic of the same size and speed.
The movement increments are...
-
Thanks for the suggestion. I did exactly what you said, but still the error is thrown.
I have triple checked to make sure that is exactly what I'm doing. Theoretically, everything is correct, but...
-
I'm trying to preload everything internally within one SWF because most upload sites have that restriction.
However, I'm having a lot of trouble trying to preload sounds to be used in AS3. It...
|
Click Here to Expand Forum to Full Width
|