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cheers mulcac
I've looked into it and will try a combination of actionscript and php...
...though Shared Objects sound intriguing, for when I upgrade to MX!
Pete
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hello
just a quickie...
is there a way I can get actionscript to WRITE TO as well as read from a text file. I will I have to use something else? If so, anyone know a place to start ?
cheers
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I think a rebuild is best - if you know the size its going to be displayed at its always best to build at that size (especially if you're using bitmaps in the movie, as they look horrid if you resize...
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thats not going to work. the flash movie is part of a sliced graphic remember - so the exported swf can't just be any old size
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width 100% and height 100% will stretch the swf to fill the screen, but I guess you mean html docs that stretch more than one screen height ?
In which case I'm intrigued... perhaps a javascript...
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This may be a silly answer on my part, but when you tried first time with the larger movie, did you try specifying 160 x 55 as the swf size in the html code to force it to shrink to that size? That...
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Hi there... welcome to Flashkit :)
Something to check - when you remove the images that you don't need, make sure you delete them from the Library, not just the stage.
Another tip: make sure...
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I tried something similar once. I think I ended up turning the external movies into movie clips within the main movie instead - attaching them to an 'empty' placeholder clip.
That way, they're...
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Thanks!
I'll give that a go this evening.
I'm always forgetting those [ ] !!
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I did try
on (release) {
c = c+1;
duplicateMovieClip (_root.snake, "snake"+c, c);
setProperty (_root."snake"+c, _rotation, random(100));
}
but the setProperty wouldn't accept...
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I have a button on the stage which duplicates a movie clip of a snake (instance name "snake"). Each time you press the button, another snake is created.
I am trying to get each new duplicate to...
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Cheers Leon
That makes more sense, checking the next position, rather than remembering the old one and moving it back....
I don't mind about moving the car against the wall before it bounces -...
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Hi there
My head hurts !
I have a movement/collision detection script set up as follows:
onClipEvent (keyDown) {
if (Key.isDown(Key.LEFT) && mySpeed<>-3) {
myRotation -= 10;
} else...
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Cheers gparis
I'm always forgetting about those little label flags !
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Thanks lochwinnoch,
I'll give that a go....
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Sorry, another post - deadlines and all that !!
I have an action assigned to a movie clip, which uses:
_parent.nextFrame();
This works fine, advancing the main movie one frame.
However...
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I'm using getTimer(); in a countdown. When it reaches 0, it goes to a 'end game' scene. In this scene there is a button to play again, which uses gotoAndPlay (Scene 1,1) to start again.. but the...
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Nice one ! Works fine :)
Thanks for taking the time...
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No luck, I'm afraid :(
Cheers anyway!
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I actually did this today !
There's probably a cleaner way of doing it, but here's my way...
Create a movie clip and draw a box or something where you want your timer do be displayed. In this...
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try setting the movie's width and height to 100%, to make it fill the page (doesn't remove browser toolbars though)
there's also an FS (full screen) command which may be what you're looking for -...
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Hi...
I'm trying what ought to be simple...
I have a movieclip in the first frame of a movie. It includes a timer which, when reaching zero, does a number of things, like change a variable in...
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Wow!
I've just found a great script that does exactly what I want: replaces an IMG tag with a EMBED one if the Flash plug-in is present, so individual images can be replaced with movies if the...
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Thanks, but unless I've misunderstood, this will only differentiate between Flash 5 plug-ins and earlier plug-ins.
How about if no plug-in at all is present ?
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Hi
You may not need a script.
Try setting the movie size to 100% width and 100% height. It'll then fill the screen, though I can't remember if it'll shrink if you re-size the window.
...
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