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Type: Posts; User: Sibu088
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hi guys
I'm making an android air application for school, a sketch app.
But I'm facing an annoying problem, when I'm drawing I can draw over my bar and my menu, here's some code:
function...
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ah lolz I found why it wasn't working :D
I had this code in comment:
addEventListener(Event.ENTER_FRAME, checkCollision);
so no wonder the collisonDetection wasn't working :D
thanks a lot...
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damn why can't I get this working :( It doesn't give any errors at all but doesn't work...
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Yea it just looks easier to me with the functions *Die()
and because I can't get this code working
public function checkVirusCollisions() :void{
for (var i:int = arrBullets.length -1; i >= 0;...
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how should those enemieDie and bulletDie functions look like?
thanks :)
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So I just put this code
public function checkVirusCollisions() :void{
for (var i:int = arrBullets.length -1; i >= 0; i--){
for(var j:int = arrEnemies.length -1; j >= 0; j--){
var...
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holy * :D
could you help me out with some code :s, I understand half of it because of my bad english :s and because I have almost no experience with as3 :(
I'm really sorry for the trouble
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wow thanks I made some really stupid stuff in my code :D
but how do I delete those specific enemies and bullets that collided with each other? :s
thanks allot already for the time you put into...
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I thought I'd better post some code :D
so this is where I create my Enemy
private var arrEnemies:Array = new Array ;
var newEnemy:Enemy = new Enemy ;
newEnemy.scaleX =...
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Hey guys
I'm making a Space Shooter Game for school and I just can't find how to put my enemies in an array.
I found this code in an other thread
public function checkVirusCollisions() {...
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