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  1. Replies
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    Yeah, you can put all the animations in the...

    Yeah, you can put all the animations in the 'still' clip and do what you said above (as long as the clip has an instance name of still :) ). Might fix the problem. It will make flipping the character...
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    The animation might be continuously restarting....

    The animation might be continuously restarting. The below code should help out if this is the case.

    You should have one spot that changes animation, and a string instance variable saying what...
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    Imo you shouldn't lose noticeable speed if you...

    Imo you shouldn't lose noticeable speed if you are not adding the child to the display list.

    Have you tried this?
    http://www.darronschall.com/weblog/archives/000245.cfm

    Not beautiful, but a...
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    You can't extend class Math because it is...

    You can't extend class Math because it is declared as final (I think this is right?). Classes declared as final is a way of protecting classes from such a use.

    For your static functions you should...
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    FallX's tile engine is pretty good imo. Seems to...

    FallX's tile engine is pretty good imo. Seems to handle scrolling nicly and easily, and can use tile data from xml files exported from a java based map editor called Tiled. It's all in AS3 though.
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    Principles are still the same. Have a read and...

    Principles are still the same. Have a read and try and understand what vector's are and how to use them to create a solution.

    I can't think of any help better than tonypa's vector tutorials for...
  7. Make sure the movie clip is added to the stage...

    Make sure the movie clip is added to the stage before you add an onResize event to the stage. Otherwise the stage variable will be set to null. Only after a movie is added to the stage, will a...
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    I've been trying to beat the boss in contra:...

    I've been trying to beat the boss in contra: Shattered soldier, level 4, since i got the game. It's a giant fish with the head of a man. You know typical contra bossy.

    Hey Ray, I'ld love to know...
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    Backwards compatibility with as1 and as2. But I...

    Backwards compatibility with as1 and as2. But I agree, not needed for OOP as3 and they should allow for undockable external as files, with tabs. Hopefully next version :).

    By the way, you tried...
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    Sweet man, cheers!

    Sweet man, cheers!
  11. Thread: Lego

    by Pugger
    Replies
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    7,654

    I used to build robots. In fact might have one...

    I used to build robots. In fact might have one around that is till built from my childhood, I'll check it out tonight.

    Anyone else think lego today lacks the imagination of 15 years ago? Why can't...
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    For an RPG, breaking the components up into...

    For an RPG, breaking the components up into seperate movies that are downloaded when needed sounds like a good strategy to me.

    I wasn't sure if when you describe loading a wolf, is the wolf...
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    Hey well done Squidgie, yeah its not bad. I look...

    Hey well done Squidgie, yeah its not bad. I look forward to seeing what else you come up with.
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    Personally, I would prefer mouse control. But I...

    Personally, I would prefer mouse control. But I think the controls work just fine. The game plays nice and from the looks of things is an original take on the dodge game.

    Huh? Wheres this giraffe?
  15. Thread: Rpg

    by Pugger
    Replies
    29
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    1,992

    What makes C++ better than flash for creating an...

    What makes C++ better than flash for creating an RPG? It's not the technology that is bad, it's the experience of the people trying to create such complex games.

    I had to respond. I have a strange...
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    Lots of multiplayer threads lately...hmm

    Lots of multiplayer threads lately...hmm
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    No, I never got it working. In truth I didn't...

    No, I never got it working. In truth I didn't spend very long analysising the compression algroithm.

    This was because I later found out I could turn off the compression in the export of maps.
    ...
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    My connection is too slow to play your game...

    My connection is too slow to play your game apparently.
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    Have you looked at the super secret tween class? ...

    Have you looked at the super secret tween class?

    http://www.kirupa.com/developer/actionscript/tween.htm

    Do you have a flash file you can host as an example of the animations behavior?
  20. Thread: favorite beers

    by Pugger
    Replies
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    2,807

    Currently, pilsner, best beer in the world: ...

    Currently, pilsner, best beer in the world:

    http://worldofwine.dk/images/pilsner.jpg

    All the Little Creatures beers are amazing, but pilsner remains my fav.

    If you can find it, try this,...
  21. Thread: new obsession

    by Pugger
    Replies
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    1,223

    It's strange this thread pops up today. I have...

    It's strange this thread pops up today. I have furiously been trying to solve my rubix cube (one I've had since I was a young whipersnapper) for a few days.

    Bring back the rubix cube revolution!
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    Hmm, thanks mate. Sounds very useful, but too...

    Hmm, thanks mate. Sounds very useful, but too hard to create for me :). Good luck.
  23. Replies
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    I hope so too! I have had too many late nights at...

    I hope so too! I have had too many late nights at the office due to those damn components. I only just recently managed to skin the combo box. wooo

    Anyway, sorry to maybe be a little off topic but...
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    Thanks for the help. I had a go at trying to...

    Thanks for the help. I had a go at trying to figure it out but just couldn't get my mind around it. I might look at some other tools.
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    gZip uncompression - can it be done?

    Hi all,

    I'm just wondering if there was a solution to the following:

    I was going to use Tiled (http://mapeditor.org/), a free tilebased map editor to create maps for a game I am working on. It...
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