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Type: Posts; User: paulsteven
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Hi all
Woohooo!! I have finally got another Flash job to do. Anyways the game I have been asked to make is a side scrolling game where a character basically runs along picking up bonuses and...
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Hi there
re.loading - I am making a similar game now. With the help of the guys on this forum you are in good hands.
I haven't done much yet - just toying with some ideas for characters.
...
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Yeah - I will post the code once I have tidied it up - it may be good to write a tutorial as I tidy it up - there are loads of hastily done bits of code at 3 in the morning. I have finally got my...
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Hi all
I have just finished my first Flash 5 game - a rip off of Pacman. Anyway - if anyone would care to play it, and let me know of any bugs, recomendations for improvements, etc, please let me...
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Nice 1 - Thanks for testing it Mad Sci :)
Preloader - hehe - I don't know how to make one of those - yet!
Do you think a preloader is necessary for 59k?
Thanks to all who have helped me in...
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Thanks FlashCat
Well - I think I have fixed the bug by reprogramming a major part of the game - what a nightmare!
Anyway I have just finished this so I am not 100% sure it is fixed - let me...
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The way I do the tunnel is I have extended the grid data by 3 extra columns on either side - hence the movement of baddies and pacman should work the same as when pacman is within the main game area....
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Thanks for the Feedback guys
I am not sure how to deal with the reappearance of baddies - currently they reappear after 10 seconds - they always reappear in their original starting positions....
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Cheers for the suggestions Mad Sci :)
I have implemented 2 of the 3. I haven't worked out yet how to make the baddies run away from Pacman - too tired to do it now (wow! 6 in morning).
Anyway -...
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Thanks bangers that looks like the business - It arrived just at the right time :)
On a similar note - I am having problems with a timer related problem.
Basically when Pacman eats a monster, I...
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Send me your fla and I'll have a look if you want
p.steven@btinternet.com
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Hi Guys
Phase 1 of my game is nearly finished - I just seem to be stuck on what seems a really simple thing.
When "Pacman" collides with a monster, I remove all the remaining monsters instantly...
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Hi there illumin8d1
My wall clips don't have any action script - infact the maze is just one graphic. What I have done is create an array to store the contents of each grid square. Then if Pacman...
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Thanks
I thought of doing that - the only problem is that I have all the code controlling Pacman on an on enterFrame clip event attached to the Pacman movie clip. Therefore if I duplicate him, I...
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Hi all
I am making a game - similar to Pacman. There is a maze populated with little dots that Pacman picks up as he wanders round.
Anyway I have noticed that the dots seem to be on a higher...
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Hi there
Nice idea Banger - yeah I would love a copy when you have finished it :)
That solves a problem I have just encountered in that I want to have more than one timer at once. So with your...
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Thanks
Unfortunately I am running the game loop just over one frame. I have come up with a working solution for now. When the pacman eats a powerup I call a custom function called
start_Timer
...
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http://www.thegamesfactory.f2s.com/Biganimal/Pacman.htm
Just go here and look at latest version - saves me flooding this thread with announcements everytime I make a tiny step forward.
Paul
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Ok - Its AI time.
I have decide to give each of my 4 monsters a different personality as follows:
Shy - Will always move in the opposite direction from "Pac"
Blind - Random movement ignoring...
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Not sure whats changed since last version - but I have been doing something for the last 2 hours so it must be different :)
Anyway it seems real quiet on this forum today - I am getting no answers...
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Hi all
Ok - if u don't already know from my hundreds of questions on this forum, I am making a pacman game.
Anyway, there are 4 special power ups that the "Pacman" can pick up. If he picks up...
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Hi there
Just getting to grips with Flash 5 as I write a pacman type game. Anyway I have 4 monsters in my game and Pacman. All 5 of these objects have very similar behaviours and properties but...
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Hi there
Dammit I forgot about the monster AI - at the moment they move completely randomly taking no notice of "Pacmans" position. I tried a few days ago to do create some sort of chasing action...
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Hi there
Forget about the sound question - I actually read the manual and sussed it out (still a few sound problems though).
Anyway I have just uploaded the latest version - can people let me...
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Hi there
I have just noticed that when it calls the statement
eat_pill.start();
a second time before the previously called one has finished playing, it continues playing the first one and...
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