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Type: Posts; User: squallsquall
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I've just "converted" a Flash web application to Flash Lite 1.1 (for various reasons), and exported it to my SE W910i. However, despite using the fscommand2( "FullScreen", true );, the phone's...
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I'm running a web test for my master's thesis. For some reason, some
of the recipients are having troubles loading the flash file. I can't
seem to locate the problem. For example, my dad has the...
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I'm trying to export all my ActionScript code to a text-file. I've found the "export"-option, but it only exports the current frame's code. How do I export everything in one file?
Yes, I've got my...
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I'm publishing for Flash Player 9.
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I'm using AS2.0, and have made a dynamic textbox (inserted "graphically" onto the stage) with some starting text in Arial Bold (set in the parameters box).
However, when I later in the program...
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Um, that might have been an older version of the code. Here's the correct link:
http://www.randomitem.com/Exjobb/SWF/forwebtest.fla
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Thanks for giving it a try anyway. I understand that it's hard to say what's wrong by just looking at the compiled app.
I've uploaded the .fla-file if you have the time to take a look. It's not...
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I'm not sure on how to describe this error, but here goes.
On frame 1 in the actionscript in my flash app, there is a gotoAndPlay(6) (after some other code). Currently, this works fine,...
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I've tried SWFObject 2.0 now, with the same results. It can be found:
HERE
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Excellent idea, I'll try it right away!
Cheers
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I'm currently using the following code to sumbit variables from Flash (AS 2.0) to PHP:
test_lv = new LoadVars();
test_lv.dummy = "name";
test_lv.dummytwo = "nametwo";
...
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First page Action Script for the interested (whole .fla was too big):
import flash.external.*;
var myListener:Object = new Object();
// function to process "up" key presses depending...
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I've embedded my (first) Flash application into a HTML-page using SWFObject 1.5 (before the recent release of 2.0). However, when the page is first loaded, the application doesn't seem to play, but...
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I did as you suggested and placed them in a folder, for a neat and tidy organisation. Thanks a lot!
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As stated in the other thread, your suggestion is how I solved it. Thanks a lot.
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Wow, everything works like a charm now!
Thanks a lot for your help hp3, I really appreciate it.
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I thought of that as well, my problem is that the buttons' action depend on which frame the application is currently on (for example, if on frame 5 "UP" might mean gotoAndStop(2), but if on frame 9...
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Hm, trying to upload the actual fla-file now, if it helps...
Thanks for your patience!
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Yeah, figured all the declarations were the cause of the error. Current design is like this.
Frame1:
var myListener:Object = new Object();
Key.addListener(myListener);
gotoAndStop(6);
...
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I've tried a different approach now, more like the one you suggested. There, I have one keyframe for each button (although now they're only images) focus, with a corresponding ActionsScript looking...
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They're ordered in a vertical column. I've tried spacing them out a little further (they're pretty close to each other), but it didn't seem to help.
Currently I'm not using any movie clips at all,...
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Thanks for your answer, sounds reasonable. However, since I'm just starting out and am stuck with a very limited deadline for this application, I'll just go with the easier (?) focus tabbing.
...
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I've created a list menu by placing Button symbols in a vertical row, for the user to be able to go through them with the up/down keys (each keypress highlighting the next button). However, sometimes...
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Ok, I guess having a button symbol in the library for each button wouldn't really be a problem (although perhaps a bit cluttering for about 30-40 buttons total), so I guess I'll take that path....
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Numeric buttons won't be used, so that won't really be a problem. The focus is on meny navigation.
Preventing the user from using the mouse is vital, though, as it would be "cheating" with regards...
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