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  1. Replies
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    some good info in there cancerinform, but this is...

    some good info in there cancerinform, but this is more along the lines of what I'm looking for:

    main timeline code from AS 2.0:



    home_mc.homeone_btn.btn_txt.text = "Go Home";...
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    setting a variable

    I had a really nice little script working in AS 2.0 where I would create a single button with a click event to load a URL from a variable, then use a script on the main timeline to set the variable...
  3. you can use removeEventListener to stop flash...

    you can use removeEventListener to stop flash from listening for the event in the same way you use addEventListener to begin listening..

    add the removeEventListener for the opposing button in each...
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    I saw this in AS 2.0, I had a small loop running...

    I saw this in AS 2.0, I had a small loop running onEnterFrame, on my Mac I never saw a problem but as soon as my boss saw it on IE he made me alter the code. learning AS 3.0 has been a pain but my...
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    twice in one week you've saved me a lot of...

    twice in one week you've saved me a lot of head-scratching, cancerinform, many thanks.

    On a sidenote, this seems illogical to me - while adding this capability in AS 3.0, it seems like it should...
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    no additional options checked except that it's...

    no additional options checked except that it's embedded. It seems like maybe AS 3.0 needs a command to completely disable a text box except for actually displaying the text - in the same way that you...
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    Dynamic Text kills button below it

    This seems like a quirky problem, maybe something simple..

    I have an mc on stage with a mouse over event and a click event, the button is used many times on the stage and I'm using a dynamic text...
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    wow - that's even simpler than what I had cooked...

    wow - that's even simpler than what I had cooked up, and it works perfectly.

    Thank you so much cancerinform.
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    Mouse leaving stage in AS 3.0

    Hi, I'm just trying to get used to AS 3.0 - there's a specific reason I want to move to AS 3.0 as soon as possible, a big project I'm working on requires MOUSE_LEAVE, the new ability in AS 3.0 to...
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    I appreciate the posts, I have tried a number of...

    I appreciate the posts, I have tried a number of different solutions.. I have tried onMouseMove to get the coordinates of the mouse, and using the code "if _xmouse or _ymouse is less than 10 then...
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    It's a similar effect.. but my movie is a single...

    It's a similar effect.. but my movie is a single frame, and all animation is done through actionscript. I'm using tweening so that when the user mouses over the menu it tweens to the open state, and...
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    Flash ignoring hitTest

    Okay, this problem has been plaguing me in various different forms for days now. I have a movie clip which holds a number of buttons. the mc should expand when moused over.


    onEnterFrame =...
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    Hi, thanks again.. I did actually try a...

    Hi, thanks again..

    I did actually try a setInterval, although not the way you describe..

    I set it so that it is part of the hitTest - if hitTest = true, activate menu and setInterval, then...
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    Hi, thanks for the reply.. I started with...

    Hi, thanks for the reply..

    I started with onRollOver, it suffers from basically the same problem, that if you mouseOut too quickly and leave the flash stage the mc get stuck in the "on" position....
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    another update, if anyone is still listening.. ...

    another update, if anyone is still listening..

    I created a test using only actionscript - there are no movie clips or images, just a single mc created using actionscript and a hitTest, and it...
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    update.. okay, functionality is better now - I...

    update..

    okay, functionality is better now - I have a single hitTest that checks if the mouse is 10px or less from the edge and closes the menu if hitTest is true.

    It works perfectly unless you...
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    [F8] HitTest Question

    Hi There, not sure if this is simple or complex but..

    I have a movie clip which grows upwards when a certain area of the stage receives onRollOver, and for various reasons I had to use a mask with...
  18. Hi, my code on the main movie is: //...

    Hi, my code on the main movie is:



    // create clip to load into and load myExtMc.swf
    createEmptyMovieClip("emptyMc", 1);
    emptyMc.loadMovie("myExtMc.swf");
    // onRelease handler for btn inside...
  19. Simple loadMovie issue screwing me up!

    hi, this is so simple but it's been driving me crazy for days..

    I have a main movie that loads a movie into it using createEmptyMovieClip and loadMovie. the loaded movie has 5 buttons in it,...
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    works perfectly, thanks iaskwhy :)

    works perfectly, thanks iaskwhy :)
  21. Replies
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    tweening in MX 2004

    Hi, I'm trying to get the built in tween class working in my movie to do some simple AS tweening, but I'm having trouble with the syntax (because this is undocumented, I guess):

    myButt.onRollover...
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    I was just about to try this - do you think it's...

    I was just about to try this - do you think it's a bug, or is there some logical reason why the code would kill the flash file/player?

    For some background - I'm on a Mac, running safari and...
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    thanks, I found the theory to this while...

    thanks, I found the theory to this while googling, but it's a big help to have the actual code (not too hot with PHP yet) and I guess this is as good a way as any.

    Thanks again,

    Toby
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    thanks for the reply, I was kinda hoping I...

    thanks for the reply, I was kinda hoping I wouldn't have to resort to zipping them up, but I guess it's not the end of the world.

    Is there definitely no other way?

    I've noticed that firefox...
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    how to force links to download, not open

    Hi

    Interesting problem I'm having - I have some regular flash buttons linking to word files, text files, PDFs etc. Currently I've set the getURL to open in a new _blank window, but ideally I'd...
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