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Type: Posts; User: Bixarrio
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Hi,
Can someone point me to some good samples and tutes on using the AS 2.0 class with MovieClips. Please
Thanks
\bix
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Yes, it's like adit said; _root.WineChest+i.Front.left won't work.
As for assigning attachMovie to a variable; that's fine. I do it all the time.
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thanks tonypa.
I had another problem after that, but it was stupidity. Once I released the mouse button, the piece didn't stop draging. If you check the code above, you'll see why. I used...
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Hi,
I'm making a little backgammon game, and I want to move the pieces around the board with a drag. The problem is that only 1 piece is moving. It doesn't matter which piece I click on, the same...
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Nice game, gfx, etc.
Got to level 61. Lost 2 lives on level 55 I think. Very enjoyable...
Oh, yes. I just have one other comment. Once you pop the last bubbles, the "go to next level" screen...
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I seem to get this problem all the time.
I want to make an Alpha-Transparent dynamic textbox.
What I usually do is make a movieclip, and put a dynamic textbox in it with something written in...
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Damn, the site's almost as good as the game!
Well done.
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Cool game.
I want to make a suggestion about the life bars. It's just something I saw in another game, that I thought would be cool here. Why not make the lifebars invisible, and only visible when...
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KeithKosh
I had the tiles shrink when they should disappear, but for some reason, the tiles didn't drop after that. So I took it out again (for now).
tonypa
It does get more difficult. For...
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when I jumped, the char stopped in mid air, until I let go of the spacebar. When I walked, he would give one step, and then freeze, until I let go of the arrow key, and then he'd stop anyway.
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I had "Virus" on the OLD amiga I had. Nice.
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I don't understand why you would compete in a hover board race, in a world where people fight with swords...
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Oh. Another SMALL bug. Nothing serious. I killed a spider, and now I can't get the gold!
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I think it was something on my side. I didn't pause, but everything started getting really shakey and rigid, until I left the room.
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Hi,
I'm writing my first little flash game. I referenced TonyPa's NeliNurk source code for the basic tile engine. (Thanks TonyPa)
There are known bugs and "not-done-yets" which I'll sort out...
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great game (even though i'm not a big fan of platform games).
One thing: Can you only buy one item in the shop at a time, or is this a bug? I had 21 gold left after buying the water, but I...
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Nice game. I agree about the mouse and the AI. on the default 5x5 grid, I won 23-2 in the first, and 25-0 in the second game.
One thing; if you start a game, and go back to the main screen,...
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tonypa's got a point. You could, however, do what they did with the sims. Just for those who don't know, the sims are pretty stupid individuals. The AI for each person is stored in the objects they...
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Strille, you're right. And if the player stayed away for a month or 2, the simulation could take quite a while.
Maybe, the server could run a daily simulation of each player that didn't log on...
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Wow! Not quite impossible. Just HUGE!!!
I had an idea (if you're interested): In stead of running 30000 simulated planets at once, one could always just store the date when someone logs off, and...
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wait. try this (needs FlashPlayer 6+):
on (release) {
if (!ToName.length) {
EmailStatus = "Please enter your name";
}
else if (!Email.length || Email.indexOf("@") == -1 ||...
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I think the problem lies with the loadVariablesNum function.
The loadVariablesNum function loads variables into (in your case) level 0 (_root).
What you want to do is to execute the ASP page.
...
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Uh, my VERY LONG post was just the way I would go about getting damage in RPG, since there are so many factors that determines the damage suffered.
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What I normally do (sorry, but I don't have a demo) is this:
I have an strike value SV, determined by the character's weapon and strength. This is the max damage that can be inflicted.
I also...
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You can use the Shockwave Control. This is the same as putting a flash movie in a website.
I've done this before. Using fscommand() will then pass the command to the shockwave object in VB, and...
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