A Flash Developer Resource Site

Search:

Type: Posts; User: Bixarrio

Page 1 of 4 1 2 3 4

Search: Search took 0.05 seconds.

  1. Replies
    2
    Views
    671

    [F8] AS 2.0 class:

    Hi,
    Can someone point me to some good samples and tutes on using the AS 2.0 class with MovieClips. Please

    Thanks

    \bix
  2. Yes, it's like adit said;...

    Yes, it's like adit said; _root.WineChest+i.Front.left won't work.

    As for assigning attachMovie to a variable; that's fine. I do it all the time.
  3. Replies
    2
    Views
    480

    thanks tonypa. I had another problem after...

    thanks tonypa.

    I had another problem after that, but it was stupidity. Once I released the mouse button, the piece didn't stop draging. If you check the code above, you'll see why. I used...
  4. Replies
    2
    Views
    480

    Dargging issues

    Hi,

    I'm making a little backgammon game, and I want to move the pieces around the board with a drag. The problem is that only 1 piece is moving. It doesn't matter which piece I click on, the same...
  5. Replies
    27
    Views
    3,476

    Nice game, gfx, etc. Got to level 61. Lost 2...

    Nice game, gfx, etc.

    Got to level 61. Lost 2 lives on level 55 I think. Very enjoyable...

    Oh, yes. I just have one other comment. Once you pop the last bubbles, the "go to next level" screen...
  6. Replies
    2
    Views
    423

    Dynamic Textboxes and Alpha Transparency

    I seem to get this problem all the time.

    I want to make an Alpha-Transparent dynamic textbox.

    What I usually do is make a movieclip, and put a dynamic textbox in it with something written in...
  7. Replies
    57
    Views
    10,215

    Damn, the site's almost as good as the game! ...

    Damn, the site's almost as good as the game!

    Well done.
  8. Replies
    36
    Views
    2,179

    Cool game. I want to make a suggestion about...

    Cool game.

    I want to make a suggestion about the life bars. It's just something I saw in another game, that I thought would be cool here. Why not make the lifebars invisible, and only visible when...
  9. Replies
    2
    Views
    579

    KeithKosh I had the tiles shrink when they...

    KeithKosh

    I had the tiles shrink when they should disappear, but for some reason, the tiles didn't drop after that. So I took it out again (for now).

    tonypa

    It does get more difficult. For...
  10. Replies
    57
    Views
    10,215

    when I jumped, the char stopped in mid air, until...

    when I jumped, the char stopped in mid air, until I let go of the spacebar. When I walked, he would give one step, and then freeze, until I let go of the arrow key, and then he'd stop anyway.
  11. Replies
    18
    Views
    1,234

    I had "Virus" on the OLD amiga I had. Nice.

    I had "Virus" on the OLD amiga I had. Nice.
  12. Thread: John Web

    by Bixarrio
    Replies
    7
    Views
    667

    I don't understand why you would compete in a...

    I don't understand why you would compete in a hover board race, in a world where people fight with swords...
  13. Replies
    57
    Views
    10,215

    Oh. Another SMALL bug. Nothing serious. I killed...

    Oh. Another SMALL bug. Nothing serious. I killed a spider, and now I can't get the gold!
  14. Replies
    57
    Views
    10,215

    I think it was something on my side. I didn't...

    I think it was something on my side. I didn't pause, but everything started getting really shakey and rigid, until I left the room.
  15. Replies
    2
    Views
    579

    [Alpha] Swap'Em

    Hi,

    I'm writing my first little flash game. I referenced TonyPa's NeliNurk source code for the basic tile engine. (Thanks TonyPa)

    There are known bugs and "not-done-yets" which I'll sort out...
  16. Replies
    57
    Views
    10,215

    great game (even though i'm not a big fan of...

    great game (even though i'm not a big fan of platform games).

    One thing: Can you only buy one item in the shop at a time, or is this a bug? I had 21 gold left after buying the water, but I...
  17. Replies
    9
    Views
    714

    Nice game. I agree about the mouse and the AI. on...

    Nice game. I agree about the mouse and the AI. on the default 5x5 grid, I won 23-2 in the first, and 25-0 in the second game.

    One thing; if you start a game, and go back to the main screen,...
  18. Thread: Game Concept

    by Bixarrio
    Replies
    12
    Views
    1,146

    tonypa's got a point. You could, however, do what...

    tonypa's got a point. You could, however, do what they did with the sims. Just for those who don't know, the sims are pretty stupid individuals. The AI for each person is stored in the objects they...
  19. Thread: Game Concept

    by Bixarrio
    Replies
    12
    Views
    1,146

    Strille, you're right. And if the player stayed...

    Strille, you're right. And if the player stayed away for a month or 2, the simulation could take quite a while.

    Maybe, the server could run a daily simulation of each player that didn't log on...
  20. Thread: Game Concept

    by Bixarrio
    Replies
    12
    Views
    1,146

    Wow! Not quite impossible. Just HUGE!!! I had...

    Wow! Not quite impossible. Just HUGE!!!

    I had an idea (if you're interested): In stead of running 30000 simulated planets at once, one could always just store the date when someone logs off, and...
  21. Replies
    4
    Views
    812

    wait. try this (needs FlashPlayer 6+): on...

    wait. try this (needs FlashPlayer 6+):



    on (release) {
    if (!ToName.length) {
    EmailStatus = "Please enter your name";
    }
    else if (!Email.length || Email.indexOf("@") == -1 ||...
  22. Replies
    4
    Views
    812

    I think the problem lies with the...

    I think the problem lies with the loadVariablesNum function.

    The loadVariablesNum function loads variables into (in your case) level 0 (_root).

    What you want to do is to execute the ASP page.
    ...
  23. Replies
    23
    Views
    1,753

    Uh, my VERY LONG post was just the way I would go...

    Uh, my VERY LONG post was just the way I would go about getting damage in RPG, since there are so many factors that determines the damage suffered.
  24. Replies
    23
    Views
    1,753

    What I normally do (sorry, but I don't have a...

    What I normally do (sorry, but I don't have a demo) is this:

    I have an strike value SV, determined by the character's weapon and strength. This is the max damage that can be inflicted.
    I also...
  25. Replies
    2
    Views
    1,045

    You can use the Shockwave Control. This is the...

    You can use the Shockwave Control. This is the same as putting a flash movie in a website.

    I've done this before. Using fscommand() will then pass the command to the shockwave object in VB, and...
Results 1 to 25 of 92
Page 1 of 4 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center