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  1. Replies
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    alright, im making this game where you go from...

    alright, im making this game where you go from place to place and buy/sell resources along the way

    lets say on frame 1 are the general codes
    frame 2: the places
    frame 3: travel animation
    frame...
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    it worked!...once well at least im happy i...

    it worked!...once
    well at least im happy i finely got color after 100 trys even if it doesnt work the right way yet

    i could realy use it on another frame, if possible
    and is there a reset...
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    lets see if i can get this to work...

    lets see if i can get this to work...
  4. Replies
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    Change text color of dynamic text

    i need some help with colors
    the codes that i found dont seem to work for me
    heres my code setup

    frame 2:
    randomizer = random(2)
    if 0 { some = "something"
    if 1 { another = "yetanother"
    frame...
  5. AS 2 yes! this is what i was looking...

    yes! this is what i was looking for.....f9.....*dies*
    probs dont even understand 80% of the coding
    but i found how to tweak the values
    and i can most likely find out, all tweaks i need to know by...
  6. AS 2 new question 3: where do i even put the code to...

    new question 3: where do i even put the code to start with, all of it on frame 1?

    thx in advance!
  7. AS 2 @angelhdz thx for thinking out of the box for...

    @angelhdz thx for thinking out of the box for simple solutions, like i did
    your code is the same that i came up with, but it flaws when you start with player 2
    how am i suppose to exclude position...
  8. AS 2 sorry for the late response, going to see if i...

    sorry for the late response, going to see if i understand/can easely use your codes
    thx!
  9. AS 2 [RESOLVED] Determine wich variable is the highest

    Hey,

    simple question

    basicly i got 8 variables(players) with differend values(score)
    player1: score = 100
    player2: score = 90
    player3: score = 70
    player4: score = 60
    player5: score = 50
  10. Replies
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    Flash5 seems like i have not been very clear with q1, i...

    seems like i have not been very clear with q1, i ment how to actualy put the teams into a shedule for WHEN they vs WHO randomly

    maybe something like team 1 = random(9) if 2(team 1 vs team 2) if...
  11. Replies
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    Flash5 100 views 0 replys forever alone XD

    100 views 0 replys
    forever alone XD
  12. Replies
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    Flash5 Simple Soccer Manager Game

    i want to create the most basic and simple soccer manager game, i need some codes to get me starting

    to start off, il create 10 teams, to battle it out

    question 1:
    how do i make a shedule of...
  13. AS 2 i actualy tryed _root. before, but most likely...

    i actualy tryed _root. before, but most likely with a differend code
    aaah i was so close XD

    works now thx :)
  14. AS 2 [RESOLVED] simple question, movieclip -> adress timeline

    i have a rather simple question, it is most likely everywhere all over the internet but i cant seem to find my answer

    lets say i have 2 frames on the timeline
    frame 1 = labelled main page = main...
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    ha i was so close, just the . i forgot didnt...

    ha i was so close, just the . i forgot
    didnt knew how to connect _root.movieclip1 to gotoAndStop :)
    also i would just copy paste if (randompokemon == 0) if = 1..if2.3.4.5.6.150 lol good you...
  16. Replies
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    as2 control frames inside a symbol

    hey guys, im trying to make my own crappy pokemon game with the 151 first pokemons

    so far if got a button that encounters a random number 1-151 and displays it
    but now i want to add some pics to...
  17. Replies
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    1,386

    Flash5 game map borders

    Hey, im trying to make a very simple explore rpg game like this one

    http://www.kongregate.com/games/AtelierLucid/micro-dungeon

    so far i only made my character movement
    i cant seem to make/find...
  18. Thread: simple timer v2

    by Kascas
    Replies
    1
    Views
    1,644

    Flash5 simple timer v2

    Hey, im making a simple factory game

    a factory will produce 1 material every second
    to build one you need 5 materials
    a big factory will produce the same but has other benefits
    to build one you...
  19. Thread: simple timer

    by Kascas
    Replies
    2
    Views
    1,764

    Flash5 solved

    thx for the reply i was very close to that il gues
    but it would never work anyway if i didnt knew i needed
    clearInterval(timer1Interval) instead of clearInterval(timer1):)
  20. Thread: simple timer

    by Kascas
    Replies
    2
    Views
    1,764

    Flash5 simple timer

    Hey, im making a timer attached to a button
    i have tried a couple of differend types but it does not fill my needs
    i also need it to be simple as im not very experienced yet

    on(press)
    {
    ...
  21. Thread: Advanced HP Bar

    by Kascas
    Replies
    1
    Views
    692

    AS 2 Advanced HP Bar

    (didnt know if i should post @as2.0 or gaming/move if needed)

    Hey,

    i have been making a hp bar
    i am newbie to flash il try to explain the problem

    when my bar gets hit it goes down the width...
  22. Thread: factory game

    by Kascas
    Replies
    0
    Views
    1,364

    factory game

    flash cs4 professional as2.0:cap:

    i want to make a factory game that transports bricks
    therefore i need a counting for a couple brick locations that change often

    first i want to start off a...
  23. Replies
    0
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    620

    Saving Button Help

    Flash CS5 pro trial
    as 2.0

    Hey,

    ive been trying to create a save/load button in my game
    i want to save some of my variables
    ive been searching but i cant find decent help:xbones:

    to show...
  24. gees im new to flash im using as2 and i only need...

    gees im new to flash im using as2 and i only need a simple code to do that i dont understand any of yours hehe might this be helpfull? the newb way il gues?

    on(press)
    {
    ...
  25. Replies
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    Flash8 if you want to make something happen when you...

    if you want to make something happen when you leave the stage(the white area) you could just make a invisible border to react with right?:P
    for 1 pixel difference i wouldnt move to java hehe
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