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Bump. Anyone interested? Please let me know.
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EMP (electro-magnetic-pulse)
@pseudobot nice background story, reminds me of this: http://www.youtube.com/watch?v=9yk2ijYrLoI
An nuclear test was underway at a blocked off area in the desert....
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Hey Ray Beez, I'd like to help out. Send me a PM with the details.
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M4R7IN, check out this article: Collision Determination
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I like the idea of allowing a higher level of freedom to games. I would definitly create a map in it, as long as it is aiding me in the process. Something similar to the "Warcraft 3" world editor [in...
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The things that I enjoy doing the most with Flash, is to setup simulation experiments. Toying around with fresh gameplay ideas in the process. Recently I came across download-able prototypes to the...
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Have you checked out: Drag Racer V4? The developer of V3 is porting the Flash game to the iPhone.
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Did you guys check out Stratus? That looks promising for multiplayer games.
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How about this:
import flash.geom.Point
var EarthAxis:Point = new Point(100,100);
var MoonAxis:Point = new Point(125,175);
function setPosition(_object:MovieClip, pt:Point){
_object._x =...
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Let me get this straight. So you want to set starting positions with AS, for both the "moon" and "earth" and the distance be determined by the initial positions? And then you want them to rotate...
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Dude...
_moon._x = _anchor._x + dMag * Math.cos(_anchor._rotation*Math.PI/180);
_moon._y = _anchor._y + dMag * Math.sin(_anchor._rotation*Math.PI/180);
_moon._rotation = _anchor._rotation;
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The game mechanics are pretty simple and shouldn't require much work.
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I've designed rules for a new card-game based off of the general 52card deck.
The visuals are ready to go and some gameplay mechanics are done, but the multiplayer component is missing. I'm...
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University Pursuit
The Game of Live meets Pursuit, meets University
http://img11.imageshack.us/img11/1301/unipursuit.jpg
ColorTheNet
Facebook meets live Graffiti...
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Hey chris you need to look into projecting boxes onto a line.
If the lines of the squished boxes overlap along all normals, you have a colision.
This method can be used for pretty much any shape:...
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@Geneve, here, I did a bit of searching and found this flash tutorial on inverse kinematics: http://www.gotoandplay.it/_articles/2004/12/inverseKinematics.php
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@NickZA,
there really weren't any resources I used. Just some geometry knowledge. Which was used to get 2 points out of 1, to build a cage. I provided the function to do that up above.
@Geneve,...
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VENGEANCE MX, that's what break points are for.
Set a break point and go from there.
Break points are way better than tracing something.
Hover over the variable and the value of it will appear.
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VENGEANCE MX, how's the iPhone app development coming along? I played around with it myself and got some polygon drawing down with quartz 2d.
But I'm going to explore OpenGl ES next (on the 2D...
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I know how to do that using php/flash and have done similar things by letting the user upload custom logos, but I've never worked with ASPX.
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Here is the part I'm worried about. You need to make sure that the least possible time is spent sending updates. If you keep sending the x,y positions, the updates will be queued up and the position...
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@renderhjs AS1, seriously? How so?
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