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Type: Posts; User: Cheeetah

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  1. Re: Chaps

    Hi Zeemail :)

    well i simulated what you are trying to do and had the same problem i have only been um 'flashing' lol for 2 half months so am still learning myself. From what i can tell using the...
  2. *looking through sand paper eyes*

    ok ug four hours sleep! lol
    frame 662 does it have an action in it? if so what is it.....if not what happens after frame 662 where does it go what does the movie do? when you just play that scene i...
  3. gurrrrr!!! lol

    Checked out that link!

    Oh well least i now know maybe i am not such a dummy and the thing just does not work thanks for that TonalNagual ;)
  4. yep ditto here exactly!

    yep ditto here exactly! works like a dream on my local drive soon as i upload it nothing nadda!! I did figure out that you cannot share a button symbol but i still linked the images and graphic...
  5. post your code

    post your code i have a feeling your loading the html doc?? which you cant do to specify the frame you have to load the swf file.

    i am going to bed now its 4.30 am lolol!!

    but if no one has...
  6. um did you check that on a higher resolution? ;)...

    um did you check that on a higher resolution? ;)
    (assuming you use 800X600)
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    need more info!

    well if the movie was loaded using

    loadMovieNum ("", 0);


    then you could just unload it with



    on (rollOver, dragOver) {
  8. um dont really understand why if your specifying...

    um dont really understand why if your specifying frame 662? check the level0 ? i was not sure about that if not change it to the level #

    :)
    [Edited by Cheeetah on 06-25-2001 at 02:10 PM]
  9. try percentage instead of pixel size

    Could size your flash movie by % (100) instead of pixels in publish preferences that way your entire window no matter what size it is will be taken up by the flash movie and no backgound will be...
  10. try this

    Try this

    on (press) {
    loadMovieNum ("yourmove.swf", 0);
    gotoAndStop ("<yourscene>", 662);
    }

    hope this works! not tried it

    Cheetah :D
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    LOL!!

    wow! you gotta monitor that can do that huh??? lol!!

    ;)
  12. dont think you can

    dont think so as far as i know i dont think you can overlay a flash movie so it would be pointless for a background image in a table

    Cheetah
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    would really need to see your code for on press...

    would really need to see your code for on press but maybe as the first click sends them to label A (with the stop action) the second click is making it advance to the next frame/label? hard to say...
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    Hi :) Click on view/zoom out will let you see...

    Hi :)

    Click on view/zoom out will let you see more

    Cheetah
  15. Hi :) I am using my main movie as a shared...

    Hi :)

    I am using my main movie as a shared library... i have selected a few symbols and graphics and in linkage selected 'export this symbol' given it an identifier name (no spaces) and not typed...
  16. ok well you can now preview the loops but now any...

    ok well you can now preview the loops but now any file i try and download i get this message.....

    You don't have permission to access...
  17. ah well thats good!..... kind of relieved to know...

    ah well thats good!..... kind of relieved to know its not my browser means flashkit have to fix it not me! lol its a great site and understandably under a lot of load so i will just try and put up...
  18. for the last 24 hours now i have not been able to...

    for the last 24 hours now i have not been able to get the flashtrack console up while going through the sound loops it does not matter what section i go to, so i have to click the download and get...
  19. Well you can either use the actions on the left...

    Well you can either use the actions on the left hand side of the actions panel or you can just copy/paste it into the window on the right hand side and edit it in the box below :)
  20. why a label?

    hi you can just target a frame

    loadMovieNum ("yourMovie", 1);
    _level1.gotoAndPlay(frame#);

    hope this helps!

    [Edited by Cheeetah on 06-13-2001 at 12:29 PM]
  21. yayyyy!!!!

    Thanx James, as soon as I have finished this i will stop trying to create and start trying to learn! :)

    Well dont worry about that thread its 3.30 am here now and i have just worked it out!...
  22. Yayyy!!!

    OMG!! I DID IT!! *LOL*

    a motion tween in amongst it all was causing the problem anyway this is the code i used probably the wrong code but hey it works! :D

    if (_level1._framesloaded>2) {
    ...
  23. Hi James :) No not taken the wrong way at all!...

    Hi James :)

    No not taken the wrong way at all! i do know i want to learn flash i love it and am spending every spare minute on it! My mail is piling up, my chat buddies think i have disappeared of...
  24. well geez i am in trouble!

    wow at what all you guys have done!

    I have not done a thing except basically taught myself how to do html and now have turned to flash as i am bored with html and think flash is only limited by...
  25. thanx

    thanx for you kind offer but i think the last person i sent my fla to is still rolling on the floor laughing! *LOL*

    So i guess I will just have to leave it the way it is until i learn more about...
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