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Type: Posts; User: -*Phoenix*-
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And yes i have tried _root. as well that doesnt seem to do anything either?
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Ok ive tried that i do get the message so the variable is being read at 0 but it still doesnt change scene?
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Can gotoAndPlay() be used in if statements?
see code below:
if(_root.shields == 0){
gotoAndPlay("GAMEOVER", 1);
}
The reason i ask is because the code i posted above doesnt send my...
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Thanks for that swak worked a treat cant believe i didnt see that myself :(
Its always the simplest of things.
Thanks again
-*Phoenix*-
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Ok the following code is the code from the ball movie clip and it detects when the player hits it:
onClipEvent (enterFrame) {
if(_root.curry1, hitTest(_root.starbug)) {
_root.curry1._y =-...
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Hi,
Ive run into a problem with some variables im using ok so in my game im developing as the player collects the balls the score variable increments by one (scores original value is set to 0) ok...
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Hi im back again with another brain teaser.
Ok so ive got all my little curry counters/balls on the stage ready to be hitested and ive written the following if statement to do so:
...
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Thanks flashfriend ive got that section of code ready to run it was simply the naming of the instances that i needed help with as i didnt want to sit there naming each individual one but hey i might...
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Thanks silent weed ill give that a go but i may have to keep playing around with the numbers until i get them where i need them but that bit of code should help loads.
Thanks again to both of you....
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Thanks for the help i had read in another article about using duplicateMovieClip() but i want my instances placed in specific places thats why i placed them first.
Is it possible to use...
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Hi,
Im currently in the process of creating a small game ok so game discussion should be in the games forum but my question is an actionscript question in general so here goes:
Ok so ive got 55...
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I understand what your saying about checking for collision using an array and obviously a loop ill give it a go and get back to ya if i need more help.
Thanks again.
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Hi all,
Im currently in the process of building a hopefully simple pacman game, ive got the player moving around the maze and ive got the maze collsion detection working great and now ive come to...
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