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Type: Posts; User: Mister Poi
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you just need to get ur characther the same y than the platform when he hits it
if (mynicelookingbuddy hitTest mycheapredplatform {
mynicelookingbuddy._y = mycheapredplatform._y
}
u...
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what has this to do with games?
"launch Photoshop and keep it steady" game ?
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off course its hard to aim : thats what makes the game fun to play, otherwise it will only be a mouse over and click which is kinda boring
and hard to aim is close to reality with sniper guns.
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change the fly to George Bush's face
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x-ellent
u knew what this world was mising
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and don't miss his site too :
http://grinlock.com
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i'm sorry pal, but I moved ur hero every inch of that left blue square and noticed nothing wrong.
Are ur screen settings set on 16 or 32 bit?
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get rid of the background animation : they just kill the cpu
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ok its sick but not fun-sick more gross-sick
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why dont u do the exact opposite for ur gamaplay :
doctors, nurses dont come in wave but just run away from the lunatic.
The problem will be that the crazy fellow run faster than those ones.
...
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seems to me that...
ur "timeMove+=1" should be include in ur {} from the "if" of the moves.
What happens here is that ur timeMove never stop increasing "on enterframe" even if u don't press any...
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startdrag some lil square
duplicate it and stopdrag it on press
thats it
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good looking but no smart AI - gets real quick boring
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My two cents :
There is nothing wrong with paying 100 § for a game.
Its awful to let some people think their games are only 100 § worth.
The only problem here is to get people thinking...
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guess ur pretty close from what i look for mathguess
gonna start it on ur way of thinking.
thanks pals
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and how do i get them back to work then
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Dunno about u guys but my main problem with the AI of whatever character is to make him do nothing.
I can make it do whatever i fantasize about, but there's no way i can figure out how to make him...
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on exit just gotoandplay some invisible mc which contains ur wav and at the end of the wav just put ur gotoandplay ("begin",2)
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wow that's really incredible i've got the last nasa-like computer and it plays well...what a surprise...i wonder how it plays on everybody-people computer like PII 500...maybe it will play...
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Well,
I think its an excellent concept for flash with all its limitation.
(Quiet)easy to code and fun to play for hours.
Building maps are always the pain in the you-know-what. So u'll better...
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onClipEvent (enterFrame) {
if (this._y>390) {
_root.badguy.ballVisible._visible=false;
this._x=random (550);
this._y=0;
this._y+=5;
} else {_root.badguy.ballVisible._visible=true}
}
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yeah then we can build a sprite ripper so we don't waste time drawing stuff and get some random free-royalties music on and got our great project.
Anyone...even those who doesn't know what flash...
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http://www.hackernetwork.com/flash/stickmen.shtml
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