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Type: Posts; User: Swim'nSasquatch
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Hello All,
I have a project that needs to open a local (on the CD in the root directory) glossary file which is in html format. The code I used is
on (release){
...
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Try this.
"Spotlight" MC set off of mouse position, rather than draggable.
Plus any buttons on the Background can be clickable as the spotlight area is "Empty".
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You could use a draggable MC, Like this.
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Maybe I wasn't too clear in my previous post.
For a sound object I can use the "mysound.onSoundComplete" to tell when a sound has finished playing.
Is there any way to tell when a loaded MC has...
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Hello All,
I have a presentation that loads movies into _root.instructionMC, which is a blank movie clip on the main stage.
The loaded .swfs (Creatd in DemoBuilder, so adding AS to the end...
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I love the moveable buttons, very innovative, but why disable the one that is selected? Being a math geek myself I enjoyed the symetrical layout with a touch of clutter. Kind of like my desk at home.
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This code will change the alpha property of an object according to its distance from a boundary. At the beginning it will have 100% alpha and 0% at the end. The faster it goes through this section...
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Smoke effect is great. I agree w/ J-Luc Needs sound. In your traditional gallery, your links open to new windows, and there you have a menu to switch pictures. Why not just incorporate that into the...
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The intro is a bit long. What is the point of showing the group of pictures if it's not a gallery of some kind? The cursor could use some contrast, maybe a thin black outline. I kept losing it during...
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Apart from making the "launch " buttons more apparent, (I missed them before reading the other reviews) is making the links open a new window. That way if your guest are just perusing your site they...
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It works fine for me, given the inputs
age=28;
rhb=60;
intensity=.8;
I get
thr=166;
In your code do you include semicolons after each line that doesn't end in a bracket? Even without them...
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MC._xscale, MC._yscale
I was mistaken before, an object that is at original size will have a value of 100, not 1.
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I created a script for your calculations. Just change the initial variables, and run. altT is your final altitude. I hope this helps.
//All entries are in metric units kg, m, N, sec
//Enter...
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In your 3D room, everything should have a scale value associated with it. The smaller the scale the farther away in front of your character that object would be.
Therefore, if the vertical and...
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This gives the correct angles. I've tested it in Flash this time.
//Find length between MC 1&2
sideA=Math.sqrt(Math.pow(h2._y-h1._y,2)+Math.pow(h2._x-h1._x,2));
//Find length between MC 2&3...
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//Find Angle between side A&B
thetaC=Math.acos((sideC*sideC-sideA*sideA-sideB*sideB)/(-2*sideA*sideB)*(Math.pi/180));
//Find Angle between side B&C...
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The above example does not find the length of the sides in question, but the slope of those lines. The correct side lengths should be:
//Find length between MC 1&2...
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//Find length between MC 1&2
sideA=(h2._y-h1._y)/(h2._x-h1._x);
//Find length between MC 2&3
sideB=(h3._y-h2._y)/(h3._x-h2._x);
//Find length between MC 3&1
sideC=(h1._y-h3._y)/(h1._x-h3._x);...
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Is the observer inside or outside the orbit?
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Here's a bit of code that should do the trick.
The body should already have defined speeds In this case body.xsp & body.ysp
The point about which the gravity is acting has the properties...
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I'm having trouble downloading the file. Try using the attach button at the bottom of the post submission screen.
I looked at the other image. I'm assuming the round button is the rotating one...
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I think I've got it this time.
I wrote comments in the 'squares' MC to explain the process.
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Sure it's possible
What I did was find the distance from the MC to a point I defined as j. I then set the MC's x position to the halfway point. Try changing the easing factor to something greater...
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Here you go. Check inside the "squares" MC for the easing code. Dropped the function call in the button, but changed button 1 again.
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I have attached a wroking copy of what you gave. Look in the "actions" layer, and minor modifications to the 1st button.
I hope this helps.
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