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Type: Posts; User: derekcfoley
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Nice bit of code, but I think the corner radius doesn't quite meet up, it looks a bit rough where the curves join up with the horizontal and vertical edges of the rectangle...
Does anyone have...
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Did some experimenting... still no luck with those approaches...
var my_cam:Camera = Camera.get();
var my_video:Video;
my_video.attachVideo(my_cam);
The above works as long as you create a...
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Whilst this approach would work, the problem would then lie with reactivating it, as as far as I know the only way to make a video component is to physically drag it onto the stage in the Flash...
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There are plenty of coding examples on the net for initiating webcam operation in Flash, e.g.
_root.cam = Camera.get();
_root.cam.setQuality(0, int(_root.cameraQuality));...
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I'm creating dynamic content and want to put the video player on top of my dynamic movieclips, all the examples and tutorials all mention the my_video is an object on the stage - problem is by using...
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Thats absolutely perfect, thanks ever so much Dawsonk!
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Hi Dawsonk, The file was built originally in AS 2.0, editable with Pro 8, CS3 or CS4
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I've had to work on a god-awful Flash movie with lots of nested hand animated movieclips and sub-clips, all with their own timeline.
Every time I'm asked to update it, I wince trying to test it...
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you can also put this on each frame as you need it, but using my approach, you can extend the layer's keyframe so the object runs across your whole timeline if required at each point.
Hope that...
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hmmm... I see. I think what I'd do is first determine what the frame loading limit is.
The key here is though to remember that Flash Lite needs your movie to change timeline movie frames for any...
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Hi Poltuda - hehe - This is one quirk of Flash Lite Development.
You need to put your data requests on different frames, the compiler is trying to tell you this - "Too many instances of URL...
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Flash Lite 1.1 is basically Flash 4
Flash Lite 2.0 is based on Flash 7
Flash Lite 3 is based on Flash 8
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Data comms in Flash lite is the same as POST/GET HTML forms - have a look at some online tutorials about those first before attempting it in Actionscript, then it will make more sense. Basically the...
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you need to store all the info for user settings on a webserver via a database, then as a user selects favourites, your Flash app would need to upload the settings using a POST command (like a HTML...
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This is definately problematic, also in FL 2.1 too - I seem to remember solving this by creating text fields on the pasteboard area (off the app visible screen area) using the same font sizes and...
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You need to provide more detail to get help Vinayak.
Post the relevant part of the code you're using Vinayak, and/or describe how you are creating your buttons, are they set to be "button...
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Janus is what you need for this, it gives you OS level control - as otherwise you're limited to Adobe's security sandbox limitations. Janus compiles your .swf app with additional controls that Flash...
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Flash player 8 can do this using the bitmap data class - but as Flash Lite 2.1 is roughly tech wise Flash 6, its unlikely technology like this will become commonplace until Flash Lite 4 or 5 - or...
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in my experience, unfortunately Flash will only return the size of the window (stage width & height) if allowScale is turned off, which means you have to first switch it off, get a size, then scale...
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This got changed in one of the later Flash Player releases as it was deemed a security risk - I used this method years ago to make a nice web-page text title module that took params in so I wasn't...
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Could be several things, Might be a security "sandbox" issue, where the phone is not allowing the app to start, or you haven't got the second app's name correct.
Whats most likely is that you're...
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I'd say this is best done using a server based XML sent to the handset app in manageable chunks, with a database backend.
Sounds straightforward, but like most projects the reality is that its...
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I've read about this for years - although never seen any evidence for what happens with device features, e.g. Fscommand2 handling in Flash Player 10.1, which after all is what makes Flash Lite unique...
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Hi there, just wondered if anybody knows a way to get Flash to ignore FSCommand2 commands without commenting them out if you export to Flash Player rather than Flash Lite 2.1 for example.
I...
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