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AS3 Geom Class Exporter for 3ds max to PV3D, Sandy and Away3D
http://seraf.mediabox.fr/showcase/as3-geom-class-exporter-for-3ds-max-english/
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Thanks for the link! I've been looking for those resources for... well, years! Its just renewed my interest in a few long forgotten projects
Any luck finding a script to convert text to allophones?
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http://blog.zupko.info/
I always check this guys blog for the latest developments in papervision3D. have a look at the shadow caster class he recently created.
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You can't use addChild() on a camera like that. What you can do is create a empty 'dummy' displayObject3D and 'parent' that. Then in your render cycle sync your camera position to the position of...
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Unless your engine offers anything uniquely different I'd recommend contributing to one of the existing established open source 3D engines
Papervision3D - http://code.google.com/p/papervision3d/...
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Hi guys. Not sure if this is the right place to post but recently I've been using the the wiiFlash server to use nintendo wiimotes directly with flash AS3. http://www.wiiflash.org/
Does anyone...
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Simple problem... hopefully
var newVar1 = 1
var newVar2 = 4
if((newVar==1)and(newVar2==4)){
trace("hello world")
}
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you have to define newArray[0] as an array first
var newArray = new Array();
newArray[0] = new Array();
newArray[0][0] = "first element"
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I don't think it works if "targetArea" is an empty move clip. try adding a small graphic to it with alpha set to 0
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var newScale:Number = 0.5
var targetClip:MovieClip = _parent._parent.about_section.targetArea
loadMovie("joe.jpg",targetClip);
targetClip._xscale = targetClip._yscale = newScale
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The transform object is what you should be looking at. The 'overexposure' effect you wnat is similar to the one needed in this post:
http://board.flashkit.com/board/showthread.php?t=739661
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Try this...
var origPos = btn_07._y;
var startPos = origPos+20;
for (a=0; a<8; a++) {
this["btn_0"+a]._y = startPos;
}
onEnterFrame = function () {
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tellTarget is a bit of a flash5 relic, you achieve the same thing using dots (.) to manipulate moveclips eg:
on (release) {
T01.gotoAndStop(1)
T02.gotoAndStop(1)
T03.gotoAndStop(1)
}
or...
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Rather than try to deform a 'square' think of manipulating 2 triangles to form your trapezoid. Can't help you on the maths.. hurts my head.
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Few examples I've seen using rigged characters and animations.
http://www.puppet-arena.com/
http://www.blog.lessrain.com/wp-content/upload/paper_rocky_video/...
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take the quote marks out from the text file
links.txt
url1=www.google.com&url2=www.paypal.com
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Papervision wil be merging with away3D in the near future... The sooner the better
http://blog.papervision3d.org/2007/05/16/papervision3d-to-merge-away3d-features/
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var loader_lv:LoadVars = new LoadVars()
loader_lv.onLoad = function(){
button1.onRelease = function(){
getURL(loader_lv.url1, _blank);
}
}
loader_lv.load("links.txt");
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http://kelvinluck.com/assets/papervision3d/cube_tweaks/
to add a collada object
collada = new Collada("myCollada.DAE");
scene.addChild(collada);
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Not 100% sure what it is you're tryin to achieve and without seing the asp code can't be sure where the problem lies. I have noticed one possible error with the query you're sending to the asp file....
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Sorry it didn't work. Any chance I could see the fla file? The code I wrote is dependent on you naming the instances as follows:
gallery1_btn
gallery2_btn
gallery3_btn etc...
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Ok I think the buttons are sticking because 'pressed' is a parent variable that all the buttons are referencing. they each need an individual 'pressed' variable to be specified. You can speed up the...
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It sounds like the 'onEnterFrame()' script is firing before the beam.swf has had a chance to load. You can set up a listener to wait for the your swf to load. Cleaned up the duplicate loop code a...
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