Search:
Type: Posts; User: MattMan
Search:
Search took 0.13 seconds.
-
hey all,
say, howcome when i set an onEnterFrame function that takes 1 off the _alpha, it's not going down in natural numbers (100, 99, 98 and so on) but in flowting numbers (99.123, 98.123)
mmm......
-
-
well, is there? I mean is it possiblethat flash will not show frames from frame 50,005 or somethinf like that?
thanx people.
-
Hey all,
I'm trying to make amenu that opens up with an "onRollOver" event-handler, and will close with an "onRollOut" - meaning, once the mouse is on the MC it will open and once it has left it,...
-
Hey all,
Is it true to believe that puting many functions withing a onEnterFrame event handler will slow down the player proformence? if so, how many functions are "enough"?
thanx in advance
Matti
-
is there a way to close the flash player window (notice! not a browser windo in which the movie is in) via a command in action script?
and if there is, how is it done?
thanx.
-
i think what you tried to do with FSCommand was the basic idea. but you want NETSCAPE to give you their support? forget it... alothough Netscape have invented what we call JavaScript, they long ago...
-
if you have flash MX there is a simple way without using FSCommand.
have you?
-
can you post your code here, or tell me the kind of loop (or event handler) that you are using in order to move the MC?
good... thatwill give me a hint of how to approch this.
bye
-
just put an "if" condition that checks if the MC has reached the _x you want it to, and when it does reset xStep and yStep to zero (0).
i guess you are using a loop to keep the MC moving, so the...
-
ok...
first make an input text field OUTSIDE the boundries of your stage on flash.
give it a variable name - say, "egg".
second phase, make a function that test that text field on the press of...
-
in the code
onClipEvent (enterFrame) {
if (Key.isDown(115)) {
this._x -= speed;
}
if (Key.isDown(Key.Down)) {
this._x += speed;
}
}
-
i am having a problem with imported sound files in flash (5)
the thing is, when i am using .wav files, either it comes out slow than the original sound or faster.
i tried messing around with the...
-
thx guys...
i am looking for mainly interface sounds.
thank you.
-
i mean, for all i know, ASP pages are not like text files, and when i wanted to transfer data from it to flash i needed to use Response.Write "" of VBScript.
so, have it worked for you before in...
-
it all depends on where you textField is on the timeline (_root, or sub MC), but anyhow, what you need to do is to tell flash to go to the frame lable which is the samwe as your "object".
let's say...
-
hey all,
does someone know about a good place on the net to get free sound effects other than here?
any site will be appriciated.
thx!
-
instead of writing:
name._y = y; // which gives you nothing.
try writing this:
_root[name]._y = y;
that of course if the MC resides on the _root timeLine
you can also try:
this[name]._y...
-
look, leave the preloader animation to do it's own and don't try to control the movie from it. the progress animation is one thing and the movie play control is another.
the thing is, i think that...
-
i have tried that, with no luck...
any other ideas?
-
hey all,
i have a problem with .wav sound files. they sound perfect when played outside flash, but once i import them in a movie they seem to play slower.
any ideas why does it do that? i tried...
-
yeah - great script you made here, but i found the solution. i needed something more simple than that, and i think you miss understood me... nevermind, great way you worked out.
thx again.
-
hi all,
does anyone know if there's a way to create a random number between -5 and 5 (for the sake of the matter). i mean from a negetive number to a positive one.
thx.
-
stand on a key frame, open the "frame" panel, you'll find a "name" text field. fill it and press enter.
-
one, do it via javascript (window.open...), this method has many parameters that control the way the new window appears. but in that way you will still have the MS ****y frame.
the other way is...
|
Click Here to Expand Forum to Full Width
|