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  1. Replies
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    I make a program called Pickle:...

    I make a program called Pickle:
    www.pickleeditor.com

    It's pretty simple, but it does live previews of animation, terrain tilesets and repeating patterns.
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    [Tool] ‘Pickle’ Pixel Editor

    Hey everybody, it's been a while...

    I just wanted to show off my latest creation.
    It's a pixel editing app called Pickle.

    It's made specifically for creating animations and tiles for Flixel...
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    You could use indexOf: var i:int; for...

    You could use indexOf:


    var i:int;
    for each(myObj in myArray){
    i = myArray.indexOf(myObj);
    // do stuff with i...
    }
  4. I'm pretty much in the same boat as Squize. My...

    I'm pretty much in the same boat as Squize.
    My solution was to marry a nice lady with a degree in Mathematics.

    Seriously though, you can get started with very little math and then just do a bit...
  5. MikeMD: I think he's talking about importing the...

    MikeMD: I think he's talking about importing the YouTube video into the game, not sending them to YouTube.com.

    I think it's a good idea.
    I've never tried it, but it should be do-able.
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    I think you're wrong about that. I mean sure, if...

    I think you're wrong about that.
    I mean sure, if you're talking about 6 year olds they don't have much cash. But I'm thinking more about 12 to 16 year olds. They actually have a lot of disposable...
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    Speak of the devil...

    Speak of the devil...
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    Pazil: I think you're mostly right. It will be...

    Pazil:
    I think you're mostly right.
    It will be a balance though. You want the pay features to be visible enough that people know they're there, but you don't want it to be to bothersome or pushy...
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    You're not too slow. It's brand new--still in...

    You're not too slow. It's brand new--still in private beta. I don't think they've even made any official announcements yet.

    Again I think the success is going to come down to how well they do...
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    @tonypa: I don't think there are any new...

    @tonypa:
    I don't think there are any new security features, but I'm not that worried about it.
    Sure you might lose some potential revenue if someone posts a hacked version, but you will definitely...
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    Box2D uses a free zlib/libpng license so it...

    Box2D uses a free zlib/libpng license so it shouldn't matter.
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    Not really. :) Currently I'm making more from...

    Not really. :)
    Currently I'm making more from the ads than from sales of the in-game content.
    I think a game could potentially do very well though with the right audience and the right items for...
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    Possibly. Ideally you would be able to make...

    Possibly.
    Ideally you would be able to make enough money from the sales to afford the paid license though. If you're not making that much money from it, then it's probably not worth your time to...
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    [DISC] MochiCoins

    Alright Squize, I'll take the bait...

    What do you guys think about MochiCoins?
    (Microtransaction system for Flash games).

    If you haven't seen them yet, you can check them out in my game:...
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    Agree. Not that I ever contributed anything...

    Agree.
    Not that I ever contributed anything terribly innovative myself, but...
    I stopped posting mostly because I started to dislike the overly negative tone of those who were most actively...
  16. I don't understand your question. I'm saying...

    I don't understand your question.
    I'm saying after you instantiate the Bullet class you have to add the instance to the display list if you want it to show up on the screen. Like this:


    var...
  17. You need to add the bullet to the display list to...

    You need to add the bullet to the display list to make it show up on screen:
    addChild(newBullet);

    or maybe:
    mcMain.addChild(newBullet);

    depending on how your game is set up.

    Not sure why...
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    1. Yes and yes. You can get the highest Z within...

    1. Yes and yes.
    You can get the highest Z within a container with numChildren.
    You can set a display object to any depth by using setChildIndex.

    So something like this should pop it to the top...
  19. Here's a screenshot of the problem:...

    Here's a screenshot of the problem:
    http://www.thepencilfarm.com/flashkit/pixelFonts.gif

    I put a comparison of the font in Photoshop to show how it should look at 20pt.

    This happens on both my...
  20. [CS4] Pixel fonts getting chunky at size multiples

    I'm having a problem getting pixel fonts to look right in CS4.

    If I set the font to its native size (let's say 10pt) it looks nice and crisp. If I try to set it to a multiple of that (20pt, 30pt,...
  21. Squize: Totally agree about advergames. ...

    Squize: Totally agree about advergames.

    Never_land: Thanks.
    Inspirations for Plant Pong include: Peggle, Breakout, Bauns, Plantasia, and Feed Me.

    There's a big difference between being...
  22. Never_land: It's naive to think you will produce...

    Never_land:
    It's naive to think you will produce good work by working in a vacuum.
  23. Of course not, and I think you know I wasn't...

    Of course not, and I think you know I wasn't suggesting that Tony.
    If you're a writer I think you should still continue to read things written by other people though.

    I would hope that the...
  24. I have to say I'm surprised at the number of...

    I have to say I'm surprised at the number of people here (who are presumably making games) who claim to not like them and/or not play them.
    Could that has something to do with the glut of crappy...
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    Sticky: I finally finished Plant Pong: ...

    I finally finished Plant Pong:

    http://thepencilfarm.com/flashkit/pp_title.jpg

    PLAY

    DISCUSS
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