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  1. Replies
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    For a video presentation it would have to be done...

    For a video presentation it would have to be done using as3 in animate cc not in swish. Would that be ok? I am very new to the swish IDE and I see you can accomplish more using the swish graphics...
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    bug fixed: download...

    bug fixed: download

    A balls xvel or yvel wasn't going down to exactly 0 it was staying at decimals
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    I did one that uses math: download...

    I did one that uses math: download

    just 1 bug to fix when I get back later is hitting the 20 balls full speed first shot the stick didnt show.
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    If player 1 gets player 2's last ball in, player...

    If player 1 gets player 2's last ball in, player 2 now wins.

    swish: download
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    Hello kofa, I had to change something, use this...

    Hello kofa, I had to change something, use this file: download
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    ok here is the combo box numbers and than select...

    ok here is the combo box numbers and than select the newgame button: download

    So I am going to put in the old comments + some new comments?
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    Can you explain the drop down combo, what does it...

    Can you explain the drop down combo, what does it need to do exactly?

    I will make a commented version, can you tell me which lines specifically to comment on?
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    I had to change something, new file: download...

    I had to change something, new file: download
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    player 1 hits player 2's ball, so player 2 gets...

    player 1 hits player 2's ball, so player 2 gets the score.

    player 1 only hits player 2's ball so player 1 gets a miss.

    player 1 hits player 1's ball so player 1 gets a hit.

    player 1 hits...
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    this version adds 7 blue balls & 7 red balls &...

    this version adds 7 blue balls & 7 red balls & the 8 ball: download
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    this changes the stick color and turn is random:...

    this changes the stick color and turn is random: download
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    I would love to add some multiplayer to the game...

    I would love to add some multiplayer to the game but not before you agree on a feature like that.
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    oh. Alright im going to work on the as2 > as3...

    oh.

    Alright im going to work on the as2 > as3 convertor abit.
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    What language are you.

    What language are you.
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    It should look like this. function...

    It should look like this.


    function newGame(){
    clearInterval(cd_interv)
    clearInterval(interv)


    Yes.
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    Ok in the first few lines in the function...

    Ok in the first few lines in the function newGame() before calling setInterval for the moveBalls function it needs this line:



    clearInterval(interv)


    calling the newGame function wants to...
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    Might be to many enterframes running at once. Let...

    Might be to many enterframes running at once. Let me fix.
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    Repost continue on this thread: swish file...

    Repost continue on this thread:

    swish file with ball sound: download
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    ok I added: var ball_sound = new Sound(this);...

    ok I added:

    var ball_sound = new Sound(this);
    ball_sound.attachSound('ball_wav');

    So your swish library requires a ball_wav.wav which I added in the download and clicked assets> enable asset...
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    Remove line 501: ball0.onPress=function() and...

    Remove line 501: ball0.onPress=function()

    and line 514: } curly bracket.

    Good idea with the timer. This project is looking good.

    use this:
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    Does the stick not show up each time the white...

    Does the stick not show up each time the white ball goes in the hole? Send me your swish file so it can be easier to test.
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    Always? It happened to me once but the ball didnt...

    Always? It happened to me once but the ball didnt go in the hole. I think the game came with that error, I will find it later.
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    You need to make a textfield called...

    You need to make a textfield called time_total_text



    var first_shot=0
    var timeout_time=null
    var static_timeout_time=15
    degreestoradians=Math.PI/180;
    ballssunk=0;
    spacer=.2;
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    For number 2 you need to add a text field called...

    For number 2 you need to add a text field called timer_text

    for the var: var static_timeout_time=15, thats the time it will be for each duration if you need to modify it.




    var first_shot=0...
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    For number 4 you need to make a text field...

    For number 4 you need to make a text field called: game_over
    line 145 and line 155 say scores<15 and score==15 is when the game end text appears.



    var first_shot=0...
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