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    Well shoot!

    I finally got a chance and disabled ATM Deluxe, restarted in OSX and launched FlashMX... same launch-only-so-far-then-quit! Must be some other thing that it does NOT like. Anyone else have any...
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    I'll give it a try...

    Thanks therbox,

    Yes I do use ATM Deluxe under OS9, but does just having it installed (even if Classic is not running) be a problem with Flash MX in X? Hmmm... I thought that OSX was going to be...
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    Hello all, Did some checking around, and...

    Hello all,

    Did some checking around, and didn't see a related post, so...

    After downloading and installing the MX trial, it launches to what seems to be a dialog box with several choices...
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    Thanks!

    Birdgenj,

    Thanks for your thoughts... I had tried something almost exactly as you describe and at the time it did not seem to work. As it turns out, the "problem" only exists when we test the site...
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    Load Movie Question

    Hello All,

    I'm stumped on this one... I have a photography Flash site that (at the end of an intro) has a button which loads the main navigation MC into _level10. Works just fine until I click...
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    Learning...

    Kimbolt,

    Something that really helps me might work for others as well. If you have more than one Flash reference book, read about individual Flash topics (like variables, movie clips, functions,...
  7. Try this...

    SuperSqu,

    Try actionscripts.org. I found it to be very helpful. All kinds of stuff, including tutorials broken down by beginning, intermediate and advanced levels. There should be enough there to...
  8. Or...

    Or if you want to use Flash 5 dot syntax (which is a good thing unless you're saving to an earlier version):

    on(press) {
    _root.gotoAndPlay("Scene2")
    }

    By the way, if for some reason this...
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    Ideas, yes... solution... well...

    There is a function in Flash 5 that treats a string such as "00CC00'" as a hex color value.

    parseInt ("00CC00", radix)

    This is from Colin Moock's book "ActionScript - the Definitive Guide": ...
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    Yup...

    Renato,

    Yeah, I have to always remind myself to check the path! When something SHOULD work, but doesn't, that's a good place to start troubleshooting. Glad you got it all to go.

    Dale Janzen...
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    Learning ActionScript...

    cyborgyin,

    Well, in truth I can't say that I've really learned ActionScript yet. I know a little more than enough to get into trouble... you know I think I should be able to figure out what to do,...
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    Sorry, need a little more info...

    Fatzo,

    By "given the variable: MyNewColor="00CC00", do you mean that at runtime the user is given the opportunity to input a hex color value into a text box, which results in a "string"? if so, I...
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    Thank you, thank you!

    Metaminds,

    Once again, your analysis of what's needed and what's not is right on, now that I see it. Thanks for taking the time to help out. I'm going to try this code on a copy of my original...
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    Variation...

    alex8735 (and all),

    Here is a variation of the "MC following mouse" scenario that i used on another project. I had a button named "circle" on level10 (so it was above everything else), which...
  15. Thread: Blur effect !!

    by DJanzen
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    Blurring...

    Ginko,

    You're right, it's not "classic" blurring. I have seen some effects that looked more convincing, including a tutorial (sorry, it was a long time ago and I have no idea where) that I believe...
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    OK!

    Renato,

    Yeah, we did go back and forth a bit... but in the end, if all is working as expected, that's what counts. It seems that sometimes to recognize the simple, you need to wade through the...
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    Thanks for the tweak!

    Looking at your comments and my code... I see that you are absolutely right metaminds. Thanks for the adjustment! The onClipEvent (mouseMove) handler is the way to go. Just to further check my...
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    Taking a stb at it...

    renato,

    While this won't be actual code, what about this for a direction to try... Assuming the dynamic text field "name" is already set up, on each individual button:

    on (rollOver) {
    ...
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    Try this...

    alex8735,

    Make a slight adjustment (_root.) to your code like this:

    onClipEvent (enterFrame) {
    var x = _root._xmouse;
    var y = _root._ymouse;
    this._x = x;
    this._y = y;
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    Yup...

    geraldine,

    Yeah, Musicman's last post info seems like the way to go. have you tried that direction?

    Dale Janzen
    http://www.degajegroup.com
  21. What he said...

    tartarsause,

    Ericlin has come to my rescue! Check to see if his solution works for you, if you haven't already. Your last post explained your situation very well, but I would be guessing big time...
  22. Here's a thought...

    tartarsause,

    You already must have the code attached to "powerup2", because I see you're using a clip event to trigger the action. Again, not sure about "powerup2" following the position of...
  23. That's a lot of AS juggling...

    tartarsause,

    OK, uncle! I know when I'm in over my head, and this is the time. Once your situation grew from an isolated scenario into a game with a lot to look out for, it passed my abilities by...
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    hmmmm...

    Musicman,

    I thought so too, but it seems by the first post that everything seems to work as expected... "for a while". Wouldn't two objects on the same level immediately mean the end of the first?...
  25. Ahhhhh!

    tartarsause,

    I see now. Hmmm. My initial thought is that if you think in terms of moving "powerup" to follow "person" (with your code attached to "powerup"), because "powerup2" is a part of...
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