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  1. Replies
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    How quickly Flash ends up dead depends a lot I...

    How quickly Flash ends up dead depends a lot I think on the attitude of the world's marketing people - the ones who commission a lot of Flash work. Soon
    they will be faced with the following...
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    It's Away3D. I tried Papervision, found Away3D...

    It's Away3D. I tried Papervision, found Away3D easier to work with.

    You're right, the walking is a little slow. I'll correct that next time I've got it open. I was concentrating too much on other...
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    3D Art Gallery in Flash: Complete

    Hi,

    Just finished this morning and thought I'd share. Iv'e been working on
    and off with it for a few months, getting various things to work from
    the map to the collision detection and so on. Any...
  4. Complete: Away3D Full game - Shooting Range

    Hi,

    Been a looong while since I posted anything here. I've been learning Away3D over the past few weeks and decided to apply it to a game.

    I know there's little here that could not be done in...
  5. Ah, I see. It works now. What I needed was a...

    Ah, I see. It works now. What I needed was a "this" and an extra set
    of square brackets in my code around the "ex". The modified example below now works.

    lvl = 1;
    var ex = "x"+lvl"+r1"...
  6. AS2 : using variables as array names/ dynamic array names

    Hi,

    Hoping someone here can help me with this problem:-

    This code works (as part of a loop):-

    attachMovie(x1r1[i], "Aln1" + i, i);

    where x1r1 is the name of an array which gets cycled...
  7. Despite all the Flash I've done, I've never seen,...

    Despite all the Flash I've done, I've never seen, used or heard of
    releaseOutside.

    learn something new every day :)

    Thanks.

    Michael.
  8. Replies
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    Very nice. Only thing I'd have against it is...

    Very nice.

    Only thing I'd have against it is *if* I didn't have a large monitor,
    as the whole page is pretty large.

    Michael.
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    For a newbie, this looks pretty good. The complex...

    For a newbie, this looks pretty good. The complex AUtocad files
    make the redraw speed a bit low, but otherwise it looks good so far.

    Michael.
  10. its in German but please review anyway

    Hi,

    http://www.adpdsi.ch/ch/geneva/index.htm

    You can switch to French on the fly if that's any easier. All
    feedback appreciated.

    Michael.
  11. I can say there's no logical reaosn for the fuel...

    I can say there's no logical reaosn for the fuel or the damage. The game's
    a kind of showpiece for my games design services so the fuel and damage
    are there just more as a proof of concept rather...
  12. Thanks. I've got a tilebased engine here (next...

    Thanks. I've got a tilebased engine here (next link) but it's older
    and considerably less sophisticated, and really only allows for
    straight roads. I will investigate cacheasBitmap.
    ...
  13. That sound perfect. Now I just need to know what...

    That sound perfect. Now I just need to know what it means. lol

    I know a "fair" amount of Flash, but not everything yet.

    Michael.
  14. Cheers ! I'd been wanting to develop such a thing...

    Cheers ! I'd been wanting to develop such a thing for quite a while
    now.

    Michael.
  15. Drift racing games / Speed of scrolling

    Hi All,

    I've just completed some drift racing games, which I am quite
    happy with. The only thing I've noticed is a slowdown on some
    older PCs when scolling the track. Masking off the unused...
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    my latest game: Wire Buzzer

    Hi All,

    Any comments welcome. Bit I'm most pleased with: Loading the scores via XML and converting the hi-scores from milliseconds back to normal M:S:Milli.
    ...
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