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Type: Posts; User: HumanCompiler
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maybe, only time will tell, but i'm guessing if any, not much ;)
MS is learning their own version of open source right now.
They're starting to develop all kinds of code and give it away. ...
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not sure if you still have questions or not, but...
you can just return single values too, like if your output parameter returns an int, in your .NET function just say return myparameter.value
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That might work...never tried it though. You can still use a regular for loop and use the Response.Write to print out what you want, it's still all there just like in ASP
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Unfortunately (and I say that from bad experiences), I created a project a while back using Flash 5 and VB6. We used Flash as the frontend and VB6 to do all the work with the file system, xml,...
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w00t! Man, I always used to get into these kinds of discussions with people over at were-here and they would take a lot longer than that :D
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check out my reply to your other thread, here:
http://www.flashkit.com/board/showthread.php?threadid=416459
The speed really shouldn't be a problem. XML serialization and deserialization does...
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MS isn't out to make "direct" money on the framework anyway. Their money is made off of the server products that are/will be built on and optimized for the framework and for the services created...
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I was writing a program for a .NET and MX book, but it got cancelled, but I did get quite a bit of experience with FRMX. If you can afford it (that being the big downfall to it) it's absolutely...
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Mono is NOT replacing .NET, it is extending it. Having it around, will make it so that Linux, Unix & Windows developers could take their .NET applications and run them across all platforms.
Read...
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unfortunately, you can't, directly anyway.
the reason is because of flash's sandboxing. the stand alone player works just fine because you're running it locally and sandboxing doesn't apply. ...
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also just as a side note the new recommended way to do this sort of thing in Flash MX is by putting all your code in the main timeline, so in your case you'd do this.
MyButton.onRelease =...
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post your code, i'm not following
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only reason that ever happens is because you gave it the same depth or the same name as one of the other items...check to make sure you didn't do that.
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Button1.onRelease = function()
{
Container.loadMovie("1.swf");
}
Button2.onRelease = function()
{
Container.loadMovie("2.swf");
}
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Did you make sure to stop the previously playing mp3 before loading in the new one?
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Have you tried using a hitTest?
if myMC.hitTest(targetMC)
//do something
if myMC.hitTest(anotherMC)
//do something else
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attachMovie is the correct command to use. Make sure that you have the linkage setup in your library and that you don't give it the same depth as anything else, otherwise it won't work.
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I'm not sure if I understand you or not, but what about something like this???
if (weight > 50)
if (weight - Math.floor(weight) < 0.5)
newweight = Math.floor(weight) + 0.5;
...
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Does anyone know if it's possible to load other movies in a live preview for a component so that at design time, you could set a property to something and it would do an attachMovie or something like...
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another thing that would help you is to load up your xml on your server, like in an ASP page and just save it again...that should strip out all the whitespace ahead of time, so Flash doesn't have to!...
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Well, I'm not sure if I'm following your problem or not, but you can grab just one chain of the xml file and do with it whatever you want...
temp = new XML();
temp =...
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That's because you're using .appendChild...that will add a new child everytime...what you need to do is check and see if the child you're looking for already exists...if it does not, then use...
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Should work just fine...it's a 32-bit application just like everything else that runs in Windows95
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