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Type: Posts; User: bobgodwin
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Here are the players if anyone's interested:
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To answer my own question, you set up y just like you said, "ch.y =50;" .
So you can do it this way:
setup.asch.y = 50;
var myMask:Image = new Image();
...
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Now that's cool! So now in the events.as, all that code to move things has turned into this:private function slideMoveOver(e:Event):void
{
ch.move(0, -48, 1, 6, true);
}
private function...
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I made a mediaplayer with controls that slide in from the bottom.
Here's a link:
Slider
Here's the code:
setup.as
var myMask:Image = new Image();
AssetManager.registerBitmapDataAsset(new...
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Figured it out! If I made the player larger or smaller, it's didn't center. It's was the move settings. Here's the code I replaced:
playImage.setSkin('display_play_png');
// Replaced this //...
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I made a media player with a fading play/pause button in the display. It works great, but I'd like to know how to center it when you drag it to size. Here's a link and the files.
...
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Part Two is finished and online.
Media Player Skin Tutorial
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Cool! I'm just about finished with part two.
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Why thank you. I should have another up shortly.
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I've put a short AS3 media player skins tutorial online. Hope it helps someone. Here's the link:
Media Player Skin Tutorial
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Just happen to have one. You'd might need to make another full screen button, and you could disable the fade if you wanted, but this works:
Brushed Metal Full Screen
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Don't see a way to send attachments with PMs. Am I missing something?
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Got it working pretty much how I want it now. I even got the power light to work! The closeIt button is sitting mysteriously next to it 'cause I don't know what to call it. May be I'll just put a "?"...
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New tactic. Trying this:
private function __event4(e:Event):void {
if (closeIt.on == false) {
trace ("in if");
closeIt.on = true;
...
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Changing to "trace" throws up no errors, but the button does nothing, not even change states.
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Doing that way throws up this error:
ReferenceError: Error #1065: Variable Trace is not defined.
at km.instances::__MediaPlayer1/__event4()
at...
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Shouldn't the var "closeIt" be declared in "var closeIt:BaseButton = new BaseButton();" code? You'd think the button wouldn't even show up if it weren't.
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For all the help I get from you guys, I'm honored to make them.
Not sure what that is. Could that be the internal code for the playlist button?
I do have this code to close the playlist on...
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Yes, it's a rockin' Blanius Blaster. Got one for Wilbert, Chris & Stoke too.
Setup.as button code:
var closeIt:BaseButton = new BaseButton();
closeIt.setSkin('stop_png');...
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It was that = should be == in the if statement. So it works, but not quite how I want. What I'm trying to do now is use the "on" event for the button (I have it set as a switch). I tried this code,...
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Why yes it does. Not sure how I missed that. Now that it shows up, how do I get it to work! I'm trying to get it to hide the play list & display. Here's the code I'm using:
private function...
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I'm trying to add a button to the media player. I tried this code in the setup.as but it killedthe player:
var closeIt:baseButton = new baseButton();
closeIt.setSkin('stop_png');...
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Just was weird seeing the analyzer playing on as stopped video. Thought maybe the place was haunted.
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Why does the media player analyzer work on a stopped media player while another is playing on a different page? Also, if I have a player opened in localhost, it disables the analyzer in the online...
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Well, I can only get all or nothing when it comes to fading. Can't seem to get just the play list to fade. But, in trying, I made a fading, uh, thing. It's here:
Fading Thing
And the postage stamp...
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