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Type: Posts; User: svenviking
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Hi there, basically I have a global variable and when this changes various objects change colour automatically. I use a standard 6-digit hex code for color and use the following code on a button to...
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Interesting I added this to 'else'
_root.gotoAndPlay(4);
And it did not perform it upon second click.
So the problem is - it never gets to else - Any ideas?!
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Hi there - Basically I have been asked to add a mute toggle button to a site already plagued with bad usage of sound!
Thankfully I discovered that global sounds can have their volume changed.
...
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Well the idea was that I can export from picasa lots of autoviewer gallerys (gal1, gal2, gal3, gal4, gal5 etc) and then make a main flash program that will load each one individually. Having to edit...
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Thanks! Exactly the same result - the output:
Loading...
From : _level0
$version -> WIN 8,0,22,0
container -> _level0.container
instance2 -> _level0.instance2
instance1 ->...
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I thought flash had a problem where if you load a movie in externally, and that movie has external resources in a subdirectory - that the external file would be looking for the external files...
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Moving the folders around didn't seem to help.
Syntax problem? If there was a syntax problem it would tell me surely.. I will check it out though..
grr >:(
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I am using the free Autoviewer app. It has a plugin for picasa to autogenerate galleries.
Runs perfect on it's own, xml files are lovely - standalone its perfect.
My code for loading the SWF...
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..Well interestingly enough I published as flash 6 AS1.0 -and the same thing occurs- the gallery loads the interface - but no content.
:E
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look at SWFobject, it's a JS script for easy detecting/embeding of flash into a page. In it's paramters it makes it easy to send a variable to flash. I suggest you check it out.. google SWFObject..
...
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Flash 8 Pro (yes I actually own it) - publishing for flash 8, and yes I am using the airtightviewer autoviewer app. I only blurred out the filenames to make it more relevant.
It's a great photo...
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I have a photo viewer swf that uses XML to load photos from /images into itself.
When I load this viewer using MovieClipLoader the clips loads, but the SWF clearly cannot load xml/photos, probably...
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Hi there, I'm trying to make this piece of code (that takes a jpg/gif turns it into bitmap data, and tiles it BEHIND everything else) into a function, so I can call it with different parameters (such...
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Fixed it!
Use MovieClipLoader..
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Thanks for the reply madzigan! I hope you can help a little further!
All of my code is on frame 1, in fact I only have frame one at this point, everything is scripted almost.
function...
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aha! watch .. that sounds exactly what I'm after...
because you see, I thought there must be a more efficient way of checking a variable rather than chucking if statements everywhere..
thanks...
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When my flash file is put onto a server online, the preloader is broken - the file loads but it doesn't seem to be reporting getBytesLoaded or getBytesTotal!
a chunk of the code:
if...
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I mean, so that whenever in the timeline the variable becomes 1 (without a direct if var = 1 check) something is executed. I believe this type of instantly knowing when something has changed is...
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Hi there,
basically - I want to fade out a MC when a certain variable is 1.
I think I need to use a listener, but not sure (have searched forum, and livedocs)
What is the best way of doing...
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Figured it out!!
yesss....
function updateLoad (text) {
mc = progBarHolder_mc.load2
dur = 0.2
dur2 = 0.4
fadeInt3 = setInterval(test,200);
function test() {
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Perhaps I should be looking at tweening prototypes? But if they are also based on setinterval, then I guess I may have the same problem.
It seems there is now way of 'waiting' for a setInterval to...
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Thanks for your reply,
but the fading is fine, I'm trying to queue things so that AFTER it is finished fading, something happens, then fades out.
The problem is waiting for the fade interval...
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fadeInt2 = setInterval(fadeClipOut,50,progBarHolder_mc.load2) ;
progBarHolder_mc.load2.progBar_text_loaded = text
The first line of the code above calls a fading function (fadeClipOut) - which...
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