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Type: Posts; User: judah bauer
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I don't know if this problems is specifically a video issue so if this post is in the wrong place I apologize.
Here is my problem. I can attach my FLVPlayback component just fine so long as I...
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I am using the arrow keys to navigate through a show but if I add a comboBox component (even if only in the library) the arrows keys no longer work. Is there someway I can disable this feature on the...
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Awesome, thanks alot samuel.
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Hey samuel_agesilas,
Does it always put a splash screen up first or is that just in the demo version?
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Thanks everyone,
I think mdm is the answer I needed. The VB script option could work but I haven't really used it and don't have the time to learn it right now. The mmsave, while very cool, seems...
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From the research I've done it looks like I need a third party program to do this. Shared objects won't work because I need it to be easy to transport this project from one computer to another and...
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Yeah, I tried the duplicateMovieClip too. I did get it to move to the appropraite place but, as you said, it did not bring the image.
Look like I am going to have to make some changes elsewhere to...
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I don't think that you can attach a movie if it doesn't have an idName in the library and I can't do that because I don't want the movie as it was in the library. I have loaded an image into it and...
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Is there some way to move a movieClip from one parent to another? I can view the target but there seems to be no way to actually define it.
I want to move:
/pages/page1/this_movie_clip
to...
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Your mask object has to already be a movieClip if you are using setMask. You can the change size and position of a movie clip buy changing the values of these:
_root.mask._x
_root.mask._y ...
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I'm pretty sure that it is your event. If you want the function to be called on the first frame and not be executed from within a symbol try something like this.
function monedaInit(){...
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Is this not what you wanted to acomplish?
cursorhide
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onClipEvent(enterFrame) {
speed = .05;
if (this._x < -327.75) {
this._x -= (this._x-(-327.75))*speed;
}
else {
this._x = -327.75;
}
}
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If the variable name is talk then you need to say
talk = 10;
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Make a tranparent button just a little smaller than your stage and put this on it.
on (rollOut, dragOut) {
cursor_mc._visible = false;
}
on (rollOver, dragOver) {
cursor_mc._visible = true;...
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This code WILL do exacly that same thing as sergwiz's suggestion, it just requires less modification of the oringal code.
onClipEvent(enterFrame){
if (Key.isDown(17)){
_x = _root.player._x;...
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this should work
function getclip(clip) {
unloadMovie("menu_mc");
menubar = "LOADING";
loadermenu._visible = true;
loadMovie(clip+".swf", "menu_mc");
}
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it would likey work if you just change your event to onClipEvent(enterframe). On load will happen only once. On enterframe it will check repeatedly.
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Math.round((yournumber*20))/20;
this will round to two decimal points and to the nearest five.
1.23 will become 1.25
10.98 will become 11
5.66 will become 5.65
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I would just use a geturl and link to it. It will open, and if the user wants to keep it they can just save it. If you don't want it to open first you could zip it.
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try this
cc = eval("cc"+x);
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It would be about as hard a displaying the actual number. If the donations are being done online there must be a database that is keeping track. With a little php you could access this database and...
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Remove these two lines from the frame two actions:
rotation = (math.random()*10)-5;
and
sphere._rotation=rotation;
The rain will now fall straight down.
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