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    No, I'm using .png's. Just said .bmp 'cause it...

    No, I'm using .png's. Just said .bmp 'cause it would be less confusing I suppose.
    sent you those files btw
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    Y'know I was thinking about it, and maybe its...

    Y'know I was thinking about it, and maybe its best to just keep it all dynamicly created at start-up. Though it has its cons, I think the end result will look better 'cause I'm scaling vectors and...
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    Thanks for all the tips guys. @bluemagica: I...

    Thanks for all the tips guys. @bluemagica: I already use FD, but I haven't properly checked out Flex. Did some reading on it and it definately seems handy. I'm trying to get this game completed...
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    This was the thread I skimmed through:...

    This was the thread I skimmed through: http://board.flashkit.com/board/showthread.php?t=650120&highlight=effects+particles
    There was another one where Iopred was suggesting the same deal with mc's,...
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    Thanks for your help, malee. I just read up on...

    Thanks for your help, malee.

    I just read up on using a transformed matrix with draw() as you suggested and it seems like it will answer my initial question. So, at this point I figure at start-up...
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    yeah, that's how I understood it; but what I...

    yeah, that's how I understood it; but what I should've said is that I don't understand how this could be quick, since from my understanding the mc's are being re-drawn every frame as per usual(!?)
    ...
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    [F8] Scaling Bitmaps

    Hi,

    It's been a while since I've used Flash, and so I'm still stuck in the past trying to get comfortable with AS2.0 again. I'm trying to find out how to scale a bitmap image through ActionScript,...
  8. never played a stacking game tbh, but if I...

    never played a stacking game tbh, but if I understand the concept of 'em alright why don't you make players stack building blocks of castles. The easy levels are simple castles, and the harder ones...
  9. Thread: [help] 2.5d

    by Viza
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    [help] 2.5d

    Hey,

    I remember, dating back to when I first joined these forums, reading a thread by an old member (Marmotte, i think?) showing their game for a client which was set in a top-down 3d city(well,...
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    These kind fo games is what makes the Flash...

    These kind fo games is what makes the Flash platform so unique imo. Tis sweet to see such a creative and cool style game. Too bad I suck at it (only could reach lvl 6), lol.

    Viza.
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    really, really good. Particuarly the...

    really, really good. Particuarly the presentation.

    thank god atleast a few devs are smart enough to give an all-keyboard controlled game an all-keyboard controlled menu.

    viza.
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    OK, thx for the bug report TomSamson. That...

    OK, thx for the bug report TomSamson.

    That game of yours looks pretty cool! Weird how a few things are pretty similiar (zooming is kinda the same, shooting ppl out of cannons, heads get stuck in...
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    HAHAHa lmao! One quick thing though squize:...

    HAHAHa lmao!

    One quick thing though squize: I'm likely doing something completely worng again, but I can't seem to get the wrapper to load the game properly. Even when i test it on a site,...
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    Squize, you're my hero! :p IT WORKED! I used...

    Squize, you're my hero! :p

    IT WORKED! I used your code and did a few things of my own, and the latest version is working beautifally! I'm pretty sure it was the addition of the interstitual code...
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    OK, thanks a ton Squize and everyone else. I've...

    OK, thanks a ton Squize and everyone else. I've made some changes but am yet again waiting for an admin to come along and approve it. Just have to wiat for now...

    "You can test a pass and a fail...
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    Yup, that would seem like a really good idea, but...

    Yup, that would seem like a really good idea, but in the first 3 frames I put things onto the stage to see what the hell was going on and NOTHING appeared on screen after the ads. I'm not sure what...
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    Squize, I know this would be a massive ask, but...

    Squize, I know this would be a massive ask, but should I email you the game source code. Yes, I'm really that desperate to get this fixed!...Or, you could post up some code you used from one of teh...
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    In case I didn't stress the urgency in that last...

    In case I didn't stress the urgency in that last post, I'd just like to say THIS IS VERY URGENT!..

    ... even if you haven't used GameJacket before, could you take a look at teh code anyway (to see...
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    [RESOLVED] [HELP] GameJacket, work damn it!

    Hey again,

    Basically, I'm trying out gameJacket instead of MochiAds to see which one is better, but at the moment I'm having a lot of trouble implementing the ads into my game.

    The problem:...
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    @Tom: Haha! That's great to hear that you wanted...

    @Tom: Haha! That's great to hear that you wanted more (it gives me a good indication that at least someone enjoyed the game :)). I'm sorry you had that fatal bug though. I've only been able to...
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    @Malee: Sweet, glad to hear you liked it. :) ...

    @Malee: Sweet, glad to hear you liked it. :)

    @Ray & Chase: Yeah, believe me, this is something I've heavily considered. I saw two main flaws though: 1. It'd be REALLY annoying having something pop...
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    [BETA/SHOW] Christmas Cannon

    Hey guys,

    Here's what I've been slaving over for the last 2 weeks: PLAY CHRISTMAS CANNON
    http://truimagz.com/hosting/viza/Private/Untitled-1.png
    It's not quite finished, but it's very close to...
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    Who's your target audience? 'Cause I can't...

    Who's your target audience? 'Cause I can't imagine many potential clients appreciating the effort of changing a website to make it more fitting for the season... just my opinion though.

    Viza.
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    Alrighty.. I resolved the problem! :) I don't...

    Alrighty.. I resolved the problem! :) I don't know if I should be happy, or feel like an idiot, lol. :p

    I neglected the problem for a few days as I worked on the sound fx, but basically after...
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    ^What he said^ :p .. Btw, I'm not sure how...

    ^What he said^ :p

    .. Btw, I'm not sure how relevant this is but the .as file in which I'm having this problem is not a 'proper' class as such. It's just normal code (as if I was coding in a frame...
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