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I recently released a little game like simon says: http://www.games121.com/2011/07/reproduce.html

How can I use that matrix?

yes that must be the way but I can't figure it out http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToMatrix/index.htm

I couldn't find anything useful http://five3d.mathieubadimon.com/docs/as3/

Line is defined by two 3d points; (0,0,0) and (x,y,z). And there is also this 3d point. How can rotate this 3d point around the line?
Something like this (points indicate vectors in my...

lookat(vec1,vec2) worked. thank you

I solved the problem and made an skybox with away3d. I am going to use away3d only for the skybox in my game. I can rotate the view in the X and Y axises using camera.tilt and camera.pan BUT I have...

http://www.mediafire.com/?i4mo3ncbit1n45s
remove
z1+=1000
z2+=1000
z3+=1000
z4+=1000
lines to see it with negative z values.

I realised that it is impossible to make a skybox with abs. It doesn't look real no matter what the focallength is.

Thank you so much! problem is solved. here is my latest 3d game if you want to see: http://www.games121.com/2011/02/monsterchamber.html

yes that solved the problem but I want to make a skybox like http://blog.jidolstar.com/574 . I don't know how can I make it without negative z values.

Both things are correct it has something to do with the T values (focalLength/(focalLength + z).
t value of the upper left corner goes like this:
0.4688877681361125
0.4980771996419072...

I also tried it but when the square goes in front of the screen or somehow calculations go wrong: http://www.swfcabin.com//swffiles/1309001022.swf

There are four 3d points of a square and I want my movieclip to be that square. I can easliy calculate the center position but I can't calculate the rotationX,rotationY and rotationZ of the...

Just updated the game with new controls

http://i54.tinypic.com/347ee8i.png
http://www.games121.com/2011/02/monsterchamber.html
This game was very hard to develop. Everything is great but getting used to controls is a problem. I...

It's not a monster computer, my previous flash games lagged while video recording but this game run nicely even with the video recording. Most players will run the game better than the video. It is...

http://img811.imageshack.us/img811/9946/screenshot20110124at210.png
http://img6.imageshack.us/img6/4539/4resized.png
http://img148.imageshack.us/img148/4206/screenshot20110130at853.png
See...

I solved my problem with an other technique. But your post may help others who google search this technique.

There is some information but I couldn't figure it out: http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#SegmentTriangle
How can I detect if a line intersects with a triangle ? And...

There is some information but I couldn't figure it out: http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#SegmentTriangle
How can I detect if a line intersects with a triangle ? And...

There is some information but I couldn't figure it out: http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#SegmentTriangle
How can I detect if a line intersects with a triangle ? And...

I see. But I am not sure about having so much bitmaps.

It doesn't matter what is in the movieclip. At first frame there is a yellow circle (not image) and second frame is empty. In this way, performace is awful.
But when I remove the empty frame,...

Hi
There are 20 movieclips on stage. x, z and rotationX values are dynamic and always changing. Those movieclips have only one frame, view is constant and fps is great.
But, when I add a tween...

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