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Type: Posts; User: lesli_felix
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Bertie, are you still using flash 4? Cos we're now on version 11.
Though since your last post, flash has died and has been replaced by html5, which is suspiciously similar in capability and speed...
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Part of your skillset is being able to work with visual assets. As long as you are selling yourself as the programmer it doesnt matter. Everyone important that looks at your portfolio is going to...
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The entire ghost/ghouls/goblins franchise by capcom.
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What Squize says, effective branding tends to take precedence over quality and sometimes boots it out of the door entirely. Saying that, check my signature link, there's a couple of household names...
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apart from video poker, they're all 200-600 years old. So no, you don't.
if you want to host games like that and take money then it's a different story, most countries you need a license. some...
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Hey Jim,
I love to keep my toolset as simple as possible, and I still think there's plenty of mileage in that school of development. Frameworks are always generic by nature and never quite as...
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It's unavoidable without proper vsync.
Sometimes it's very difficult to notice though, sometimes it's really clear, I'm not sure why some apps don't appear to do it, I'll check out fancy pants...
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tearing is dependent on the ratio of flash framerate to display refresh rate.
apps that don't tear on your setup might on others and vice-versa.
you can minimise it by avoiding having large...
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The scope of flash gaming and related technologies has increased massively since I joined in 2000. Much of that has happened since 2005, and that's had an effect on the scope of this forum too, hence...
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No you misunderstand me. It should be used as a gameplay mechanic, but having it as a power-up that you collect and use is just unimaginative. It would be better to treat it like a change in...
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Having it as a power-up is lame though. it's a cinematic effect, not a weapon.
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I thought about this problem a long while back, when max payne came out.
Multiplayer fps with bullet time would be awesome. but you'd have to approach it cinematically, not use individual...
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Hi Chris,
Great work. I can't play it either but you let me have a go in the pub that time so I don't feel too left out.
Couple of questions.
Why aren't you charging for it?
If it's free,...
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Jack,
It's not very clear from this brief whether you're looking for a fresh build or are hoping to use an existing framework.
As well as that, without seeing your ideas for new features it's...
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Toltec, see my original reply. The guy was lying. If he could get it at the price in the US, then he would have used that developer again, not tried to negotiate with someone in another country.
...
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Sorry. I get rss feeds of my preferred forum posts, forgot to check which one this was posted to...
Shouldn't this be in the boardroom anyway?
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If he got it for $300 in the US, why doesn't he go back to the same developer?
Why is he asking for a quote from someone in eastern europe?
He's most probably lying and trying it on hoping to...
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Nice work. I've built one of these. It was trickier than I thought, but surprisingly quick to code.
I went for mouse control - click the square that you want to move etc. But I tested it on...
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I know this has been covered, but the game depth is too great, on a widescreen laptop with firefox tabs I can just see an 800*600 game, so go wider, but lose some depth!
Size will be a huge issue...
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Yeah, what he said.
Really impressive.
I tried to do the 4k comp, but I started in as3, which is more difficult to fit into a small space.
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Wolfram tried to revolutionise the way we approach science with his 2002 book "a new kind of science". In it, he completely failed to do that, and he did it by re-hashing old ideas about cellular...
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Peta are probably behind this, they'll do pretty much anything to raise awareness of animal cruelty.
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The code assumes you've done something wrong and the rest of the code is considered redundant. This is much more in line with other languages and makes debugging easier in the long run.
use...
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My bad, that would be very approximate.
The best way is to consider one of the boxes level with the ground, then finding intersecting points is easy. I've done this before, I just can't remember...
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if the distance between a corner of box A and *all* points of box B is less than the diagonal of box B, then they intersect.
remember to run the check the other way around, making sure that no...
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