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Check out KVRAudio. Loads of free music apps - free, shareware and commercial. Good Forum too.
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Did this in AS2 last year ... its the collisions that are difficult. Not using Flash at the moment but will try to find the movie clip.
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[deleted]
Actually .. don't like that one ;)
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http://board.flashkit.com/board/showthread.php?t=778220
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ChaseNYC and renderhjs, thanks for looking, and commenting.
Will certainly think about some of the suggestions for next time.
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Hi
I guess I can't do anything with this 'cos of copyright issues. Still, quite fun to make and play.
http://www.technoiz.co.uk/Tilt/Tilt.html
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Yes - other shapes could be made but they, in turn, generate their own set of problems when it comes to hit-reaction.
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Was working on this at the end of last year .... takes a few seconds to kick in ...
http://www.technoiz.co.uk/JelliZ/JelliZ.html
Got bored and started working on my dice after that ... they...
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You can't call the adserver from Flash as far as I can remember but you can 'import' the results into flash. However, I believe this is against their TOS cos you are - technically - changing their...
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Sounds good .... this can be done I know but can the wheel be relied upon to be present ....
Mind you .... I guess having both systems would be best - mouse + wheel AND numbers .... gives fine...
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Thanks for the feedback ...
Helping with shot selection is something easily rectified by giving the collection of balls some sort of structure; numerical, coloured, points ... etc.
What I don't...
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Hi Diniden
Thanks for the feedback .. :-)
Rotating the cube gives a full view of where the balls are in relation to eachother and the pockets/walls. There should also be a sight line for both...
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Thanks for those rachil0 ... I will certainly have a look at those ideas ... and how they feel to play.
:-)
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Hi
Something I'm playing with at the moment. Graphics not great but any feedback/advice on the idea most welcome ....
http://www.technoiz.co.uk/KuBiX/KuBiX_Pool.html
>^.^<
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Hi 8080
This can be done - but is not as straightforward as it seems. I have one I did a few months ago (AS2) - I'll try dig it out ....
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I imagine its protected for a reason ......... don't you?
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You don't need to .... the process does not destroy the original .... ;-)
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Nice one .... extinct :(......
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The top right blue cell's ._x and ._y coordinates are equal to:
(red_clip._x) + (distance of blue_cell._x from centre of red_clip) * (Math.cos(angle of clip rotation))
(red_clip._y) + (distance...
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Hey ..
Looks fine .. :-)
Now I can see what you were after then yes, your way is as good a way as any to get the job done.
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Hi
I'm not sure how you want it to look exactly but to do the code I would use an onEnterFrame function placed on a single frame cell_MC. The function would - for example - increase the scale of...
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At the point the MC becomes two (frame 10) the two new cells should both be copies of the first ... they will both then loop and split at their own frame 10 (frame 20 as it were of the main movie)...
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My laptop is old and crap and it runs fine ....
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Thanks JerryScript - I'll have a look ..... let you know how I get on .. :-)
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