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Humm?
An advanced menu / inventory for RPG’s sounds like a fun challenge to under take!
I will put some thought in to it over the weekend; I will let you know what I come up with on Monday!...
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Sorry about the delay, when you take a day of sick you still have to do your work… lol. :)
Well I hope this helps you out a bit Xerjester.
http://www.zerotrigger.com/_projects/keyboard.fla...
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Good morning er um… afternoon! I just woke up, about 1:30 pm … I feel so much better.
I have to apologize I am siting hear with my new computer, with no FTP software. I forgot to install it...
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Xerjester, don’t be upset with me, I honestly don’t have much free time. I love to help people. That’s why I am a moderator. I think I learn more, helping people then I do by my self!
If you...
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Xerjester, now come on, you should look at what you are asking for? Every one here on this board would be more then happy to help you with any problems you are having. But asking them to do it for...
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You might try:
if (score >= 8) {
trace ("testing ok!");
score = 0;
this.gotoAndStop (2);
}
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P.S.
You should read page #160-161 in your ActionScript Reference Guide.
“Symbolic operators” are a must know if you would like to code any thing! Try to solve your problems, use what you...
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*whispers* try:
if (score == 8) {
gotoAndStop (2);
}
I wont tell any one if you don’t!
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Yaa, that song was funny! :)
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Yo. Dagger
I have not seen the .fla Mad posted. I might be able to help you out if you or Mad can direct me to it, so I can see what is wrong? My guess is that the collision detection (hit test)...
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Hi, havocking
Are you familiar with “if” statements?
Well it would look something like this:
onClipEvent (enterFrame) {
if (health <= 0) {
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:) Yo! Trausch
There is no easy answer to your question. Though I can recommend a few things that might help.
1) Look closely at your primary game loop. You should be able to add beavers to...
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Kekeke…
:D
Yep life is good! Now if I could just find a boyfriend that’s not a jerk, my life would be wonderful!
:) *shrugs* well you can't have your cake and eat it to?
Friday is here!...
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I am doing grate! :D
Hay I have good news! The “3D Tank Team (my team)” in CU’s game dev group has disbanded :(, now I will be joining the “RPG Team”! Their game is tile based! And I...
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awww, Mad-Sci is the best! :)
KEKEKEKE... :P
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Good subject!
Over the past year I have found flash to be more limited then I originally hoped, for game development. However the biggest reason I think flash & shockwave will never make more...
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Wo
I think we have over complicated maters. Random bounce path finding should be used in a real time game. it should influence one unit of movement per screen redraw then calculate a gen in the...
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That’s good Mad!
Sorry I am not around much, but I am living threw HELL right know! I try to look at the board when I have the time and I am up for it.
So Sermad, I take it that book duz not...
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Hay that is cool, nice work, sermad!
Duz that book you bought have any information on path finding in 3d games?
Hi Mad-Sci how have you bin? :)
Meow!
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Yes flash developers have a good future. On the other hand flash is a software rendering only plug-in, this is why it is cross platform. Unfortunately that means it will never run at speed necessary...
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That’s how I could tell my work was being stolen, when 99% of the code is the same and variables are still named “uiKat = debug_mode” .
You get the picture. :(
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I admirer you Mad-Sci, for looking out for other peoples best interests.
From what I can tell dame near all flashers are thieves! I stopped posting my works in-progress a log time ago. When I...
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Yep. I have seen your latest work! That is some cool stuff you have bin working on, I am excited to see what is next!
Ooo I will be fine just no life no free time gripe gripe… Lol
I have bin...
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I have bin good… I try to take a look at the board when I can. But you know the logic work + school = no free time… I have hade to poot my flash game on hold, so I can study which makes me, very...
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This post is a little off subject… but I am a games mod so I will privilege you (my fellow game developers) in seeing this real error message :(. One of my coworkers got this error while changing...
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