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Ok I'm still slightly stuck..
Could anyone point me at a resource that deals with this issue?
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Hi guys.. i'm coding up a throwing game and have run into a problem in regards to the curve .. ie the object (Jav) goes up and then comes back down... problem is this doesn't look smooth.. and i'm...
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Hi I can't for the life of me remember if this is possible.. if not I'm barking up the wrong tree but I remember doing something similar in the past..
I'm trying to reference a mc in an externally...
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Just realized i forgot to put a subject name doh.
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Hi guys .. I'm having a strange problem with my new game.. it's basically volleyball but it's in first person perspective, well kind of.. basically the idea of the game is to return the cpu's...
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I've been coding games for a while now..
and well my latest effort with a high score table if being hacked, I've done everything to try and beat the hackers.. remote server side php calls, etc...
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sorry that didn't seem to work grrr.
lol
it just crashed my flash instead.
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i'm not sure I tried your methods.. but they didn't work either.. so i was just playing with the var to see what would work.. ov nothing did.
i've tried
!so.data == null
so!.data = null...
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I've tried both thoose methods without luck.. I know the theory behind it, but for some reason I can seem to get it to work..
any ideas? just getting this error
TypeError: Error #2007:...
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The fill in data where it trys to set the form text cashes the script to break, as it it won't progress any futher here's more of the script.
Basically when the user first comes into the game, no...
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Hi i've building this game in as3 for a while now, and well i'm trying to save some form data so when a player returns he / she has the form auto filled in.
Only problem is while I can get it to...
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Thanks for your help got it almost working now just some scripted animation to do and then some php data pasing and we are done.. will post the full source and fla when completed.
Andy.
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Worked it out.. I pressed the tick and it messed with my syntax, moving a vital bit of code.. Think i've just found my first editor bug.
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Cool thanks.. only problem I now get an Syntax error : extra characters found after the end of the program.
Funny thing is it works when i remove that last chunk of code, no syntax errrors.. how...
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thankyou for that..
I'm learning something new everyday.. well when ever you reply ;) didn't realise as3 was so picky something i'm quickly learning as it often doesn't let you compile without...
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Quick update and a call for help
Right I've now got a fully working small game, but my problem is now that I can't seem to get Duration to display in a text field within the movie clip...
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Hey there.. thought I would give you guys an update.
After playing about a bit i've managed to make my boxes hit test all of the walls.. although I would of perfered to do this dynamically on the...
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FYI
This is the game i'm trying to construct in flash as3.. thought it would be a nice easy task to get me into as3
Ugly Box Game
Much thanks
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hey thanks for that..
Only problem with that method is how on earth do i get the pieces in different places.
Or do I have to move them after they have been generated..
I guess the best way...
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And how in as3 would I go about doing that.
var numEnemys = 4
var xpos = 0;
var ypos = 0;
var targetArray:Array = [];
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thanks for that, woud it be quicker to reference them to the number rather than storing them in an array.
as in
function enemyhitB(event:Event):void {
//
//
for (var i:int;i<5;i++) {...
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target 1 - 4 are spites generated when the movie loads..
I'm trying to get the the circle hit testing against all four targets using a loop.. i've tried different ways.. maybe I just don't get...
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Ok another problem which I don't understand.. I've coded this function to loop through all 4 badies on screen, so I don't have to repeat the function for times..
All i'm getting is .. error...
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Can't thankyou enough.
Was driving me crazy.. you would think they would reference it some where in the doc on how to make a simple session timer.
Migrating to AS3 is fun.. I can see a lot of...
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