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Type: Posts; User: Znort
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what i would do to simulate that animation would be to start playing a movie clip, until it gets to the middle, where it would stop.
on(rollOver)
{
keepplaying=true;
mc.play();
}
mc...
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not sure what you mean by html lagging the flash. whether flash is playing in a projecter or as an applet in html, it still uses the same interpretor (the flash player). the chromeless javascript...
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ah - see what you mean. this was achieved with the chromeless windows javascript tool.
http://www.dhtmlshock.com/window-scripts/Chromeless/default.asp
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what you want for implies a scrollbar that would scroll at a constant ratio (not speed) - ie. a huge amount of text would scroll very quickly, while a small amount would scroll slowly.
allthough...
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The best way i've found is to first import your illustrator files into freehand, then save that as a freehand file, then import the freehand file into flash. it's a bit of a roundabout way of doing...
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not sure what you mean exactly, but flash can do amazing things with anything vector (which includes letters)
see the FLASHtyper for examples.
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the way you tell flash to embed fonts is different between flash 5 and flash mx - not sure what the details are, but your users should see the correct fonts in mx. static text boxes should embed the...
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put a symbol over the loaded movie that changes its alpha property over time. If you're fading INTO another movie, change the alpha of the new movie to 100 at the same time that you're changing the...
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just provide a link to the swf
eg...
http://www.mightystuff.net/experiments/chess/chess.swf
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No, there is no way of loading an html page into Flash. you could however parse the content of the html into a text string that obeys flashes limited html markup, and then place that into a dynamic...
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Hi All. I've started development on a richtext editor in flash, and it's very much behind Subways (respect!) but deals with tags in a different way, and will parse text passed into it. You are all...
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I've started a chess project
www.mightystuff.net/flash_chess
but i have no idea where to start on the heuristics/fuzzy algorithms to strategise the game so the computer is playable. I'll have to...
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Thanks for all the feedback.
The rules side of things is almost done - it shouldn't let you make any illegal moves and knows when the king is checked (still have to implement castling and enpassant...
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overall quite tasty. the featured projects sub sites are also quite delish. the only greievances i have are:
the text font is quite small. when it says 'loading image data' i get a lot of text...
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still very bunky, but getting there...
http://mightystuff.net/flash_chess
does anyone remember what the enpassant rule is?
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so, what do you think? :p
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BUGGA!!! :eek: I don't know how this could be. it works for people in Oz! ps. - i have seen tron, and especially liked the orthogonal bike giz.
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Galliard BT (bold-italic).
i think it comes with Coreldraw (could be wrong). Try looking for Galliard in font resource sites.
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1. why do you need a game at 60fps?
2. how do you actually test this speed (without using actionscript)?
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:confused: it shouldn't be!
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i took a different approach with my car game 'zoom'
http://mightystuff.net/?page=games
you can download the source from this page too.
i have hittests on 'fenders' on each corner of the car,...
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Hi people
http://mightystuff.net/?page=games
You can find some old and new flash game projects here, including source for some of them.
None of the games are completed, but feel free to mess...
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