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Type: Posts; User: killerJackaroo
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i dont know what to do here
theres a rifle
you shoot it
and its on frame 1
it goes to frame 10
if its on frame 6
it goes to frame 7
its an action on the clip
so its like
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when i script the jump
i can go left and right and change direction in mid jump
how can i do this so when you jump, you cant turn around?
thanks in advance
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always something i have wondered about
any suggestions at all?
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im wondering if anyone could get me going in the right direction with this
i have a stick figure
its devided into many movie clips
head
forearm
main arm
forearm left
main arm left
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ey, im having a bit of trouble putting a startDrag/stopDrag script on a movie clip
heres the script im using
on (press) {
startDrag ();
}
on (release) {
stopDrag ();
}
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so you want a movieclip to appear on the screen after you click a specific button. Then once it is there you want to click another button to make the movieclip dissapear? if so,
1) make the...
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please, i have a deadline.
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it would make it easier if you put all the backgrounds in a movie clip seqence. then you could use nextFrame/prevFrame to control it.
just a suggestion.:yarr:
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it still doesnt work.
on (release, keyPress "<Enter>") {
if (password eq "GroundBreaker") {
_root.gotoAndPlay("Scene 1", 2);
}
if (password eq "break in") {
_root.gotoAndPlay("Scene...
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ok, heres the deal, im making a game in which if you hit the movie clip (path_mc) you go to the next level (the next frame). The script is on the player.
heres what my script looks like:
...
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if im between the monster and the boulder, i get hurt.
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okay, is there a difference between hitArea and hitTest? Because, i have an enemy in the game im making and he's a big, bulky monster. What he does is slam the ground and create a wave of solid rock...
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HA! i KNEW that would get your attention! Actually, im having trouble with a script that, by all means, should work, but doesn't, it's one of those tupical racecar scripts;
onClipEvent...
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it has no errors, but when i export it, it does nothing. Should i use some activation button or something? something like this:
enter_btn.onRelease = function(){
//check if the password is...
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im having problems trying to tell the archer (baddie_mc) to tell his arrow (baddie2_mc) to gotoAndPlay("DIE"), but it just wont work. No error message, no trace of the problem eccept that the arrow...
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i'm having trouble with a script that recognizes if player_mc is either (on a linear axis) +x or -x so that when player_mc is +x, enemy_mc & arrow_mc flips horizontal to face player_mc. enemy_mc &...
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i find that most questions can be answered in tutorials on this site or on tutorialized.com.
:yarr:
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does anyone know why you can't download mp3s from this site?
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