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Type: Posts; User: domdomr

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  1. yes. make a variable on frame 1 like this ...

    yes.

    make a variable on frame 1 like this

    Mysound = new Sound()
    Mysound.loadSound("audio.mp3")
    //you must put the file type in the name, i suggest u MP3 cuz flash have some problem with...
  2. w00t. 164 mb is very very heavy. You should...

    w00t. 164 mb is very very heavy.

    You should try to import your jpeg by loadMovie and not in flash library. Same for the sound.

    I'm pretty sure if you work in this way, your .fla file could be 1...
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    Well, You can do a variable('animation' for my...

    Well, You can do a variable('animation' for my example) on frame 1. And do an If on every button. Like this

    if(animation == 1){
    //Show your content
    }
    else{
    //Play animation
    animation...
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    Make an empty clip, name it and put it on the...

    Make an empty clip, name it and put it on the scene where you want the game to show.

    Then, when you press the game button or what ever, do a gotoAndPlay to your game page (where the empty movie...
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    Yes its possible. on frame 1: ...

    Yes its possible.

    on frame 1:

    loadVariablesNum("YourTXT.txt",0)

    You can use only 1 txt, but there is some stuff to do inside the txt.

    in your .txt, it should be like this:
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    Frame by frame. I don't know another drawing...

    Frame by frame. I don't know another drawing technic, I hope someone here know one, because frame per frame is very long to do.
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    Yes I think you have to reload every time after a...

    Yes I think you have to reload every time after a unloadMovie.

    But in fact, loading swf in containers is a very good way to work for the net. Because visitors dont have to load the whole website...
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    hmm... Draw it o_O I don't think a script can...

    hmm... Draw it o_O

    I don't think a script can do this.
  9. Thread: Events

    by domdomr
    Replies
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    472

    Yep, this is the best way imo, and it's easy,...

    Yep, this is the best way imo, and it's easy, very easy.

    else

    You could use xscale and yscale too, and your condition would be about this:

    example: you press button 1, movieclip1's xscale...
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    well, use duplicateMovieClip("name of the movie...

    well, use duplicateMovieClip("name of the movie clip you want to duplicate", "name of the created movie clip", 1)

    3rd parameter is the level, it must be higher than the original MC level(default...
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    I dont see any problem on those 2 buttons O_o ...

    I dont see any problem on those 2 buttons O_o


    And I just checked them on your website, 1 min ago.
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    It seems good now, I visited the website today...

    It seems good now, I visited the website today and buttons are okay. ;)

    What was the problem dude?
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    It's sent ^^ Look at your email.

    It's sent ^^ Look at your email.
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    On those button who doesnt work well: Make the...

    On those button who doesnt work well:

    Make the textbox ''static'' not dynamic. On the Hit frame, put a full square(apply a color in it) on your textbox, it helps sometime.
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    Omg thx a lot. I was about to ask the same...

    Omg thx a lot. I was about to ask the same question XD
  16. Thread: Image Gallery

    by domdomr
    Replies
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    691

    Else: Your loader is a MovieClip right? So, in...

    Else:

    Your loader is a MovieClip right? So, in action script on your first frame:

    LoaderMC.loadMovie("MyPicture.jpg")

    then on each thumbnail, you do it again witht he new image name:
    ...
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    I can send you an exercice we did in class which...

    I can send you an exercice we did in class which is pretty what you search. it works perfectly.

    Pm me your email, i'll add you on msn ;)
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    Make a movieClip(I'll name it MyMovieClip for my...

    Make a movieClip(I'll name it MyMovieClip for my example) with 6 frame, each one is a face of the dice. Dont forget ''stop()'' on 1st frame.

    Then make a var like this:

    myVariable = random(6)+1...
  19. Hmm, make an empty Movieclip, name it (Yourclip...

    Hmm, make an empty Movieclip, name it (Yourclip for my example), put it in the flash at the x,y coordinate you want, Then in action script:

    Yourclip.loadMovie("YourSwf.swf");

    Don't forget .swf...
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    Lag when I modify Instances

    When I double click on a clip, boutons or graphics instances. I got a dotted square who start from the instances and grow until it cover the whole workspace in Flash. It takes about 3-5 secondes...
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