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Type: Posts; User: Andrada

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  1. Replies
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    long time no see...

    Hello, Nig 13!
    Right now, I'm confronting with a new thing wich is a little bit complicate for my understanding, but I hope you know the mechanics behind it's working.

    There are 3 main buttons...
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    So, in other words: you have developed a way to...

    So, in other words: you have developed a way to take yourself/or someone you want out, from any possible situation?
    In this case, can I ask you if there's (still) something you cannot achieve with...
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    This is exactly what I was looking for! I have...

    This is exactly what I was looking for!
    I have seen you had to rewrite the whole script in order to add that close button.
    So in Flash, for any small or big modification, the action script has to...
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    drag, drop, snap and close

    Ok, are you still there? :confused:
    Here we go...take a look (sorry it took so long my response).

    1) Basically, what I try to achieve, is adding a close button over my spawning tiles. I have...
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    close tile btn, delay effect or loading jpg's from an external source

    Hello again,

    Now, I have my prodject finished by 100%. Although I still have 3 minor questions that I would like to ask (and although they may not be answered due to the high difficulty level...
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    The sight of miracles

    OH my GOD !!! It truly works!
    You are my hero!
    Since I couldn't find a solution to this problem on the entire web, I cannot express the feelings I have in this moment.
    Well...let me take a short...
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    drag and drop and snap

    Hi,

    I have uploaded the file with all the modifications you have told me about. I have renamed those 2 buttons and I also added the required actionscript to them in the main layer.
    Nothing...
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    Create-than drag and drop at fixed location

    Hello there. I am quite new working with Flash. I have Flash Macromedia Professional 8 and I'd like to create something involving the drag and drop to snapping targets using a model I've find it very...
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