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  1. Man Im sorry I didnt check back for a couple...

    Man Im sorry I didnt check back for a couple days, thought this post would be dead.

    All of your suggestions have helped, and Im glad I caught this now. I think I'll be able to handle this.

    Ill...
  2. Thats a help renderhjs, and i was going to use...

    Thats a help renderhjs, and i was going to use numbers 1-8 for the tile pieces as you mentioned. I was really just hoping someone had come across the code from an old RTS game, or had already...
  3. [CS4] AS3 Connecting RTS walls in tile based game.

    Okay, I have done a bit of research. I can possibly hack my way though mazes of IF statements. But I need a professional solution to this problem.

    In my multi user turn based strategy flash game...
  4. mouseEnabled, thanks!

    mouseEnabled, thanks!
  5. Event Listener Mouse Event Click - Obstructions

    This is an oversimplification of my problem.

    I have an event listener on a sprite.
    I then have portions of this sprite covered with other sprites or moveclips.

    If I click a movieclip, it...
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    Bump again? Am I in the wrong section, or is...

    Bump again? Am I in the wrong section, or is everyone as clueless as me?
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    anyone? bump...

    anyone? bump...
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    [AS3] Amfphp Multidimensional Array

    Hello, I have a section of a php script that sends my as3 flash file a multi dimensional array via AMFPHP.


    $data = array();
    while ($mail_row = mysql_fetch_assoc($results_mail))
    {...
  9. glad i could help. :)

    glad i could help. :)
  10. If your working with classes, you will need to...

    If your working with classes, you will need to import your main.as into the flash IDE document class.

    From your main.as you will need to create an instance of your MC class. IE var...
  11. private function myMouseDown2(e:MouseEvent):void...

    private function myMouseDown2(e:MouseEvent):void {
    trace(e.target.name);
    }


    I don't know where your headed, but if you name or object like answerButton.name = "BOB"; if...
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    Pulling multiple SELECT rows

    Hey im working on a project, I know as3, but very little of PHP and MYSQL.

    In my PHP script i have a function that needs to pull multiple variables from several rows from one TABLE.


    ex)

    ...
  13. use amfphp. I have a great polling script in as2...

    use amfphp. I have a great polling script in as2 and 3, but truthfuly this protocol is way better for any use... Im currently using it in a mutliplayer turn based game im developing.
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    Thats one thing i was considering is having an...

    Thats one thing i was considering is having an area for every section. As it stands, every time i scroll to the next screen, it can trace the section im in. I was thinking of having an array for...
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    Don't do this with A2, it is much easier in as3. ...

    Don't do this with A2, it is much easier in as3. Here is a video tutorial that will help you accomplish an inventory system to start:

    http://flashgameu.com/podcast/game_inventory_system.html
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    Actually this might all not be necessary. This...

    Actually this might all not be necessary. This is why.

    My game is going to use PHP. As such, the game area is broken into much larger super tiles. Everytime the player moves to a different...
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    and rather than looping, what about built in...

    and rather than looping, what about built in array functions?

    For example: using myArray.filter(viewableInScreen);

    private function viewableInScreen(element:*,index:int, arr:Array)
    {...
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    Now in...

    Now in http://www.strille.net/tutorials/part1_scrolling.php he says to try to avoid multi dimensional arrays as much as possible for the purpose of speed. Having such a large multi array, how would...
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    Do you think objects combined with arrays will...

    Do you think objects combined with arrays will use less memory? Also im doikng this project in OOP style, so rather than objects, I would probably use a class. And as far as your example, i would...
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    tonypa - because I will need to add and...

    tonypa - because I will need to add and removeChild as they are no longer on the stage. I will also need to remove any listeners. As far as having an array for X and one for Y, should I use one...
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    [AS3] looping and manipulating arrays

    Hey I am working on a project and I need to loop through a couple arrays.

    oX:Array = new Array(); //location of the movieclip top left registration point
    oY:Array = new Array(); //same but for...
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    Right now, it is the interface of an RPG, so...

    Right now, it is the interface of an RPG, so there will be serveral slots. Of course I could always do .event.target.name to limit listeners. But for now, im doing a good job removing things once...
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    Perfect, thanks. The problem was that I gave...

    Perfect, thanks. The problem was that I gave uiStatButton custom x and y. Thanks!!
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    Okay, so that didn't work either. Snippits...

    Okay, so that didn't work either.

    Snippits From Main:



    package{
    public class Main extends MovieClip{
    public var _interface:GameInterface;
    public function Main ():void{
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    Does it support more than 4 directions. If you...

    Does it support more than 4 directions. If you can get it to support 8 directions (think dofus) than this editor will be great, and rival your competitions engine openspace.
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