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Type: Posts; User: Funnytowers

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  1. Replies
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    The code looks a lot better than in your first...

    The code looks a lot better than in your first post.

    I made a mistake, I did'nt mean createMovieClip, it's attachMovie, stupid name for a function to create a movieclip.

    Both the bullet and the...
  2. Replies
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    735

    I had a look at the first 2 scripts. In the first...

    I had a look at the first 2 scripts. In the first script you test against a movieclip with the default name while you create movieclips "bullets" with different names.

    The default is: _root.shot1...
  3. You know your classics :) . The topic about...

    You know your classics :) .

    The topic about the unknown flash player bug is closed; now it is a known flash player bug. :mad:

    But we like to have more remarks about the game.
  4. New ActionScript 3.0 components for Flash CS3...

    New ActionScript 3.0 components for Flash CS3 Professional do not function correctly in versions prior to Flash Player 9.0.45.0.

    Display objects instantiated by the playhead entering a frame...
  5. :( This is absolutely not "Funny". But it's...

    :( This is absolutely not "Funny". But it's around midnight here and we have to sleep. We will get back to the debugging hell tomorrow. For now users just get a "You need a flash player version...
  6. Solved problem A stuck at problem B

    Thank you for your posts.

    We found that you can't create a movieclip which is not preloaded in the first frame in version "9.0.28.0".

    So:

    lostthegame = new SLostTheGame();
    addChild(...
  7. We finaly found the problem

    We installed all old flash player versions in internet explorer and found that the game bugs in IE with flash version 9.0.28.0.

    We found them at ...
  8. Sorry, we like to play the game fullscreen...

    Sorry, we like to play the game fullscreen sometimes and some game sites put the game in a little 640 box so we can't change the size in the swf file. But we just added a page...
  9. :confused: We just downloaded the new version of...

    :confused: We just downloaded the new version of Safari for pc and the game works.

    And ... the vb script is only used in internet explorer. For other browsers the detection is in javascript.
  10. Done, thank you.

    Done, thank you.
  11. Thank you too for explaining.. We are trying...

    Thank you too for explaining.. We are trying right now to find a way around this :)
  12. Yes we are still working on the add block but we...

    Yes we are still working on the add block but we don't have a mac and can't test it that easy. If you have problems with the javascript you can also try to play the game at...
  13. We figured it out. You are probably looking at...

    We figured it out. You are probably looking at the flash detection page. This means you don't have javascript enabled or don't have flash player 9 or higher. These are the only 2 reasons why the game...
  14. Dont worry.. the game actually works better in...

    Dont worry.. the game actually works better in firefox than in IE (because of the poor player integration). What do you mean with the top left link? is it a link in the game, or do you mean this link?
  15. Thats weird, the url being bloked is indeed our...

    Thats weird, the url being bloked is indeed our javascript detection, but why it adds affiliate to the url is still unknown to us, this could be the default (the client). Anyway we installed adblock...
  16. Replies
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    Sticky: our first as3 mutiplayer game: now playing...

    our first as3 mutiplayer game:

    now playing list, real-time score tracking and constantly updated. Also shows multiplayer challenges:
    http://www.funnytowers.com/images/funnytowers_screenshot1.jpg...
  17. We don't know how your add blocker works but it...

    We don't know how your add blocker works but it seems that it recognizes our flash detection script as an add. We don't have any script which blocks you on purpose. Maybe there is some way to allow...
  18. Yes the tinted square was done on purpose, and...

    Yes the tinted square was done on purpose, and 'we' are the developers behind funnytowers :)

    Also the main reason that we advanced to AS3, is that AS3 has a much cleaner interface, and is easier...
  19. [F9] Funnytowers - First AS3 multiplayer game

    Hi there !

    We from funnytowers would like to present you with Funnytowers, possibly the first AS3 multiplayer game.

    This game was made using advanced technology like we use our own C++ server,...
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