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Type: Posts; User: dkmobi
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Well maybe it's a little bit late no what the hell it's damn late.
Anyway I think I have a solution which I think it might work for the most cases.
I split the text on whitespace because...
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hi LukewarmSteak
Yeah my problem was actually solved. I forgot to mark it.
And to your problem:
I had the same problem too when I wanted to create a working preloader.
This is how I did...
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Hi 5TonsOfFlax
I solved the problem but I'm not sure if you meant that way.
I used the DisplayItem as actual Objects and now it works.
Instead of
this.displayitems = new DisplayItem();...
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I put an EnterFrame Event for the first movieclip.
for(var a:int = 1; a <= 3; a++){
var charName:String = "mc_btn" + String(a);
var ClassReference:Class = getDefinitionByName(charName) as...
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Sorry forgot to change there. Now the code should be correct.
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What I wanna do is I want to add button with a class file and then if you click on it a picture would display.
The problem is here only the last button is working.
Let me explain:
1. With...
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Hello there
So somehow the gotoAndStop Method won't work properly.
My flash has 14 frames.
On 1 - 4 Frame there's nothing.
5 - 9 Frame there is a movieclip.
10 - 14 Frame there is...
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hi Gathanderoth
The new erorrs are about defining the datatype.
You can't define the datatype of a variable new(maybe possible if you can delete it and declare it new),
For instance
var...
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oops. I missed that Awoogamuffin already posted a solution using the Enter_Frame Event.
What I did differently is I use nextFrame() instead of play().
But the problematic here is the code...
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Yes that's right. Pls post the error message and the code that's related to.
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The solution is exactly the same as in my first post to your other duplicate definition problem.
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You declare the variable 2 times again here.
scene 1
for(var i:int = 0; i < len; i++){
scene 2
for(var i:uint = 0; i < pointsPicked; i++) {
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I think you have to use the Enter_Frame Event. I got the same problem when I tried to create a button with the same behaviour. I solved it with Enter_Frame Event.
Here's the class file of the...
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hi gathaneroth
It's easier for us if you just post the specific code which causes the problem if you happen to know.
And delete any unnecessary code.
This makes it easier to understand and...
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hi sixBlade2
Thank you very much. It works now.
What a dump mistake made by me.
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I don't know exactly what you wanna do but from my POV you define those variable twice.
Maybe something like this
in scene 1
var somevar:String = "var of scene 1";
in scene 2
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Hello there,
I've got a problem accessing a child movieclip of a movieclip.
So I play the movieclip with this code
mc.play();
to play the movieclip in it I can use this code
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With
evt.target.parent.removeEventListener(MouseEvent.CLICK, class2Function)
or
evt.target.parent.removeEventListener(evt.type, arguments.callee);
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hi neznein9
Sadly it doesn't work.
edit:
Ok I found the source of the problem.
It doesn't work because the buttons(btn1(mc)) had a mc in it.
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hi sstalder
thanks for answering.
I can't see a big difference in your example.
You assigned the movieclip button2 to the class button2.
I didn't do that because I have 8 movieclips which...
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hi
I think it's a simple problem but I can't figure it out. So that's how it looks.
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
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I have a class file for a movieclip.
If I put the class file in a subfolder I have to rename the package directive.
Then my question is, is it possible to put the class file outside of the...
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hmm...
Then is it possible to put the class file in another folder(not subfolder)?
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Hi guys
I'm loading a SWF-File containing a movieclip(testButton).
<mx:SWFLoader id="testSWF" x="0" y="0" complete="testSWFHandler(event)" source="assets/testButton.swf"/>
I want to assign...
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Hi cancerinform
Thank you very much. Now it works perfectly.
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