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Type: Posts; User: KrisHunt
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When an object has a move effect attached to it, how do you move the whole object to a different location, effect and all? It keeps only moving the end position when I try it.
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Oh, I think I found the culprit in the Javascript:
alert("flashVer="+flashVer);
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I uploaded Adobe's example Client-Side Detection files, and every time you load the page (except for MIE), it pops up a dialog box that lists the Flash version you're using. I didn't notice anything...
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I don't know what happened, but for some reason, when I make a closed shape with the pen tool, it always ends up without a fill, regardless of what fill color I choose. What's going on?
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Buggy ActionScript is an enjoyable read for you? Happy to oblige... I got lots more where that came from.
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I moved the 12 frames of the animation of my spinner from a movie clip to the main timeline and solved the problem.
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I swapped in a different preloader and now it doesn't loop. Guess there's something weird going on with my spinner.
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I have a frame full of actions for loading a JPEG dynamically with a preloader. At the top of the list of actions is a stop(); command. When I add this line of code:
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I have a photo gallery with dynamically loaded thumbnails that dynamically load larger versions into a movie clip when clicked. The large image placeholder has a fancy external preloader that works...
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Why is it, when I add this line, my whole (10-frame) Flash movie loops and flashes continuously?
myMCL.loadClip("spinnerPreloader.swf", this.thumbnail1.spinnerPlaceholder);
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Are you saying I don't even need to write a separate movieClipLoader and listener for the thumbnails; I can use the same one that I use for the large images? I don't think that's the case, since I...
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I really don't understand how loadClip works. If you could modify my file and show me I would greatly appreciate it.
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I made myself a nice Flash photo gallery template with dynamically loading JPEG images and thumbnails.
http://www.toprival.com/temp/flashgallery/photo_gallery.html
I have an external preloader...
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I'm not sure if this is a Flash question or a Captivate question. I have a large (5 MB) SWF that was generated by Adobe Captivate. I would like to assign chapter markers to it so the viewer can jump...
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I have a movie clip called placeholder_mc that gets other SWFs loaded into it with a MovieClipLoader. I would like to include a play/pause button so I can pause the playback of the loaded SWF. So far...
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Hold on... gparis' response to a similar question I asked earlier may solve this one as well.
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I'm trying to make a PLAY/PAUSE toggle button with rollover effects. I started by making a button object for PLAY and a button object for PAUSE, each with simple rollovers. Then I placed each button...
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Oh dear Lord. Do you still not understand what I'm asking? I'm not talking about the rectangular text box; I'm talking about the rectangle that I drew in HIT STATE of the button. See the picture.
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> It exclusively consisted of the letters " B U T T O N ".
How come, since before I applied the actionscript, it consisted of a large rectangle around those letters?
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That does the trick, but I don't understand why you need to do that. Is it a bug in the program? Why would a hit state disappear because you attached some actionscript?
Thanks!
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Here 'tis. I made a simple case. It's a Flash 8 file, by the way.
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I have a button consisting of some text, with an enlarged hit state. I have this button inside a movie clip with an instance name of "dfs". The hit state works fine so far. But as soon as I attach...
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