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    I haven't been here in a number of years myself....

    I haven't been here in a number of years myself. I guess life just seems to get busier the older I get.

    I used to love my time at FlashKit and learned a great deal. I'm surprised the site is still...
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    I did a quick Google Search and came up with this...

    I did a quick Google Search and came up with this site: http://blog.sebastian-martens.de/2010/05/preload-assets-with-javascript-load-complete-callback-for-single-assets-include-swfflash/

    I'm not...
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    I'm not sure where you heard that Flash Player is...

    I'm not sure where you heard that Flash Player is dying but based on everything I have read, Adobe has plans to keep Flash Player going with new updates for the foreseeable future. Adobe has a...
  4. Just like the mobile phone market, I think the...

    Just like the mobile phone market, I think the tablet market has plenty of room for variety and competition. You are always going to have your Apple fans who will not ever consider any other device...
  5. Last summer I switched from running my own server...

    Last summer I switched from running my own server for my business to Microsoft Office 365 and dropped my monthly costs from $250 to under $30. I run a small development shop with 3 employees and...
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    Sounds like to me it's a place for long lost...

    Sounds like to me it's a place for long lost Flashkit members to say they are back. Oh yeah, I guess I'm back too. It's been about 7-8 years for me as well. Since then I've had two more kids, lost my...
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    This tutorial might be a helpful start for you....

    This tutorial might be a helpful start for you. It uses Away3D and you would still have some work to do for clicking areas on the map, but it may work for you.
    ...
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    I promised I would post the resolution to this...

    I promised I would post the resolution to this situation, so here it is.

    I managed to get paid ok, and ended the contract with my client. I was surprised how easy it actually went. I simply...
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    I'm pretty sure I'll be giving him the boot. I'm...

    I'm pretty sure I'll be giving him the boot. I'm going to try and hold off until the money he owe's me is safely in my pocket first though.
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    I know, I know. I've been doing contract work...

    I know, I know. I've been doing contract work for so long, and for some reason I didn't follow my own rules when I accepted this job.

    I mostly accepted it because I was at a low point financially...
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    Juxto, I created a crossword puzzle program...

    Juxto,

    I created a crossword puzzle program about 15 years ago for the Commodore 64. I haven't done anything else with them since.

    As far as Flash games go, I have written the following...
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    Thanks everyone. I've been doing contracts for...

    Thanks everyone.

    I've been doing contracts for the last 10 years and have never had problems like I have with this guy. My mistake was being desperate for the money when I first took on the job. ...
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    Well, I have a little update on this. As of an...

    Well, I have a little update on this. As of an hour ago, he started the payment through PayPal's e-pay for the remaining balance. Of course, that can still be cancelled within the next 5 days so I...
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    Advice Needed on Dealing with Bad Customer

    Hello,

    I have a few things to discuss and I hope everyone can follow along and give me the advice I need.

    Back in January, I agreed to write a multi-player Chess game for a client. I quoted a...
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    Stoday, Thanks for the offer but I'm afraid...

    Stoday,

    Thanks for the offer but I'm afraid I'll have to decline. Duck Shoot took a bit of time to develop and I can't afford to release a copy without my ad serving code.

    If your year disk is...
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    SaphuA, My advantage is advertising sales. I...

    SaphuA,

    My advantage is advertising sales. I sell the ads in my games for $0.80/1000 ads. Out of that, I'm offering up $0.30/1000 games played to affiliates who want to put my games on their...
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    Yes, at the moment I do only have two games in...

    Yes, at the moment I do only have two games in the arcade. A third title is in the works and should hopefully be ready with 3-4 weeks if everything goes as planned.

    My hopes are to release at...
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    That's right. So long as the ad is shown to a...

    That's right. So long as the ad is shown to a real player (and not through some autosurf program or other cheating method) you will earn cash.

    Because of the size of my ads (500x300 pixels), the...
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    Free Game Content for Your Site

    I just finished off the final pieces of server code to my new online game service.

    This service is a series of Flash games that are funded through a 10 second advertisement at the beginning of the...
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    That's a great looking start! I managed 27 fps. ...

    That's a great looking start! I managed 27 fps. Not sure what I'm using for a PC though (in a training class right now).
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    Actually, I believe it started with Dune 2 which...

    Actually, I believe it started with Dune 2 which was the first game from Westwood that was in the C&C style. Of course they totally pooched it up a few years later when they released a remake of...
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    With the changes to Java over the last couple of...

    With the changes to Java over the last couple of years, I would say it offers much more than Flash does. However, the biggest drawback to Java is the size of the client you need to download.
    ...
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    I'm in a little different position. I want as...

    I'm in a little different position. I want as many sites as possible to link to my games.

    However, I do also want my games to be only hosted by my server, so I use a little bit of PHP to serve up...
  24. www.webgamebuilder.com - dedicated to developing web games

    If you are interested in writing your own Internet games such as Flash arcade games or text based MMORPG, www.webgamebuilder.com might be a site you are interested in.

    The primary focus of Web...
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    Writing a game is tough to quantify in hours...

    Writing a game is tough to quantify in hours until you have done a number of them to get a feel for what your pace is like.

    I've written a number of single player games over the last couple of...
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