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  1. Replies
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    anyone have any ideas? It traces hit at every...

    anyone have any ideas? It traces hit at every value even if it isnt "attractions"
  2. Replies
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    437

    with .value it does not make it always...

    with .value it does not make it always attractions but still traces hit at every value
  3. Replies
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    Question combobox if statement

    Hey guys.. so this is the code I have:

    var cbListener:Object = new Object();
    cbListener.change = function(evt_obj:Object) {
    var item_obj:Object = my_cb.selectedItem;
    var i:String;
    for (i in...
  4. Thread: Talisman

    by Xander99
    Replies
    9
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    646

    K hre's the updated version crosses the bridge...

    K hre's the updated version crosses the bridge but doesn't minus the roll after u get across the bridge.

    http://www.hotnewmedia.com/jzellweg/testtalismangood.fla
  5. Thread: Talisman

    by Xander99
    Replies
    9
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    646

    nm bout that last post i putthe wrong one up. ill...

    nm bout that last post i putthe wrong one up. ill put the right one up tommoro left it at work
    sorry
  6. Thread: Talisman

    by Xander99
    Replies
    9
    Views
    646

    OK so I recoded it so that its easier to...

    OK so I recoded it so that its easier to understand in respect to the case statements. I've got the up and down the bridge working except for ONE thing. When I cross the bridge it does the movement...
  7. Thread: Talisman

    by Xander99
    Replies
    9
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    646

    hmm That looks like it might work with some extra...

    hmm That looks like it might work with some extra coding for the inner squares thx a lot. I'll give it a try when I get home and give you an update. I'm working on an isometric view right so we'll...
  8. Thread: Talisman

    by Xander99
    Replies
    9
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    646

    It DOES make sense and it is a good idea....

    It DOES make sense and it is a good idea. unfortunately ms20 wouldnt be visible is they were on say ms19 and rolled a 6. That would work perfectly if it was only when they landed on the bridge.
  9. Thread: Talisman

    by Xander99
    Replies
    9
    Views
    646

    First off, Sorry for that, I only had about 2...

    First off, Sorry for that, I only had about 2 mins to write the last post. Second I don't think you have to be such an @ss about it.

    Anyways, the board is a square ring on the outside with a...
  10. Thread: Talisman

    by Xander99
    Replies
    9
    Views
    646

    Talisman

    K i Know everyone has played or heard of the board game talisman. I'm making a computer version of it and I was wondering if anyone knows any tutorials that might come in handy. Im an advanced flash...
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    Hobo Game [beta]

    hey guys ive only got about a week to finalize this so canya take a look for me?
    There are some minor glitches here n there but not too many i hope

    http://www31.brinkster.com/xander99/hobo.html
    ...
  12. Replies
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    490

    sure thing :) plus I have all you great people to...

    sure thing :) plus I have all you great people to tell me how to do stuff i dunno how to do like slicing images into tiles LOL
  13. Replies
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    490

    yes i see that could be a problem, so i could say...

    yes i see that could be a problem, so i could say make the object and slice it into a number of tiles
  14. Replies
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    490

    well see what i was thinking was doing the...

    well see what i was thinking was doing the artwork in 3dsmax and bringing it in to flash (trees, buildings etc.) but it would of course take up more than one tile in fact a building could take upto...
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    probably a stupid question

    Hey guys, this might be a dum question and ill probly get directed scornfully to a tut:) but ...
    can an isometric game be art-based or does it strictly have to be tile-based?
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    good start but I think the player's paddle needs...

    good start but I think the player's paddle needs to be way faster the comp's paddle is like 3 times faster
  17. Replies
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    I don't think I could ever claim something as...

    I don't think I could ever claim something as "mine" unless I coded the whole thing. I mean asking questions and getting answers are one thing but just changin HALF of the gfx thats another
  18. Replies
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    That looks really amazing great potention.. is it...

    That looks really amazing great potention.. is it just me or when you press up does he look like hes grabbin his crotch and sliding?
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    thx that will help a lot it probably has 2 do...

    thx that will help a lot it probably has 2 do with me using a while loop instead of a for
  20. Replies
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    i think it runs smoothly seems kind of slow but i...

    i think it runs smoothly seems kind of slow but i think that's just because it reminds me of sonic:)

    think theres lots of potential there.. is he supposed 2 "skid" when you turn the other way?...
  21. Replies
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    always forgetting that grr adds to my great day...

    always forgetting that grr adds to my great day lol k here's the link and the fla
    http://www.geocities.com/xanderjz99/newed-cd.html
    http://www.geocities.com/xanderjz99/newed-cd.fla

    hope some1...
  22. Replies
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    shouldnt you just be able to change DudeSpeed? ...

    shouldnt you just be able to change DudeSpeed?

    if(this.hittest(_root.wall){
    DudeSpeed=(-5)
    }
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    [HELP] Problem with counting game

    hey guys, I'm working on this counting game for little kids but I have a problem. The function I have works fine the first time its called and shows the right number of tp's but when it's called...
  24. Replies
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    Stupid MX question

    hey guys, I know this is a stupid question, drawing a blank getting too tired. What's the symbol for not equal to?
    if(_root.var (?) 4){
    do something
    }
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    this just a shot in the dark here but would : ...

    this just a shot in the dark here but would :

    if([_root.MC._currentframe]==2){
    _root.MC.gotoAndPlay(3);
    }

    work?
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