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Type: Posts; User: DigitaL FusioN
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You could use a work-around method. Probably isn't the best way but here's how I'd do it. Let's say you want the key to appear where the creature died, just add:
this.attachMovie("item.key",...
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It's obvious why its staying true/false. Take a look at your code. You first check to see if punch or kick is true. When you hit the punch key, it turns punch and kick false and when you hit the...
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The link should work, just drag and drop it to your address bar.
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Ok, finally I'll post the .fla. AOL doesn't allow file uploads other than images, thank god I'm getting Roadrunner installed soon.
@General Gherkin - that looks familiar from the coding I've been...
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Will do, posting it when I get home. Check back later.
-DigitaL FusioN
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Ok, I'm about to start pulling my hair out. I've been working on this all day and for some reason my brain is having a good laugh by blocking my problem solving skills. Here's what I got:
I have...
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Hey all, got a problem thats been bugging me. Let's say I have a MC named square that has a motion tween (like in a slider). We have another MC named circle and a button. When the button is...
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Someone's gotta know something?! Anyone care to help tackle this issue with me? Doesn't have to be all, just some things to help get me on the right track. I can pretty much put together the...
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Hey all, wow, been a long time since I've posted on these boards. Been frustrated/burnt lately on the 3d game I'm producing so I've decided to take a break and finish up one of the flash games I...
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Hey andybudd, nice game you have going so far. I played the Beginner up through half of level 2, so my comments will reflect what I have played thus far.
Good graphics, good concept. I would...
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lwf.-.Xen0 your stuff is looking good. The method you are using for hitTest isn't really the best way of doing it and all of the orange boxes you have isn't necessary and could be simplified very...
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Finally I'm able to upload the file. Not paying any attention I noticed I used your method to come up with the solution flashrules. Seems great minds think alike. :)
Ok Maplethorpes, here it...
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Go back and check your controls. You had them right before, something is causing the controls to "stick" now causing the player to move forward continously even after release.
Good Luck.
...
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Hey Maplethorpes, I took a look at your .fla and fixed your problem. I can't post the .fla because I'm at work and the firewall restricts me from uploading stuff to the web but if you give me your...
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Creating a projector is probably your best bet. I would just create the .exe and throw it in a zip file and send away. I do it all the time with no problem. Commercial software shouldn't prevent...
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Great job, really enjoyed it. Nice character setup, nice scene layouts, overall nice game.
I got a question about one of the things you did, I noticed you had a ramp (slightly angled platform)...
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No no, think more of a skateboard ramp, like going at a 25 or 35 degree angle. I need my hero character to walk up and down that.
Thanks!
DigitaL FusioN
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Maybe you overlooked a stop() action in the root directory of death on frame 52? So that when its being directed to gotoAndPlay that frame, the frame is reading the stop() action and not playing any...
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Ok, lets go to Plan B, that didn't work. I've been messing around with that code for hours trying different variations of it with no success. Anyone have another idea or could post an example .fla?...
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Bammo! Thanks for the help sermad, couldn't get any better than this.
DigitaL FusioN
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Hey everyone, I need some help with the platform game I'm working on. I have the platform code worked out fine its just I need some Actionscript help on ramps. I've searched the boards as well as...
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Thanks for the help Sermad, I'm kinda getting to my goal now. I'm working on a platform game and one enemy hurls rocks at an angle, so I'm not sure how to "lock down" the players current position. ...
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Awesome game you got there, graphics are superb as well as plot. I'm running a PII 450 w/512MB of RAM and I experienced slow down only when the helicopter came into the scene, any other time it ran...
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I'm glad you asked. This topic has been in heated debate for quite a while on these boards and a lot of it is one-sided, being smaller is better. I disagree. Since the release of Flash it has...
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Very tough, almost impossible. At the part with the long ladder and the blue, I guess hot steam, shooting from the pipes, it is way too difficult. Either have the pipes keep shooting in a constant...
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