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Do you mean the horse game with the different coloured horses
that was on here about two years ago?;)
Hexagone
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Hello
If the character is changing size the view is not isometric as isometric views have no perspective. Is the landscape
disappearing into the distance or not?
hexagone
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Hello,
I would say that flash would be too slow for this application. With any large number of vectors or indeed points the flash player/exe/projector would not cope and jam up i fear.
cheers...
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You can protect your swf's from decompiling by using an obsfucator program that scrambles the swf code when viewed
with a decompiler/viewer.
Hexagone
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here's one
http://www.flashkit.com/movies/Games/Other/chess_ga-rizwan-7076/index.php
cheers
hexagone
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I think there are some examples of moving pieces in chess games. I think there are a couple on this site
cheers
hexagone
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Hi There
its an old game where you have all this colored balls attached on a ceiling
the you shoot some other colored balls which ....
wait lemme show you these balls
I thought it was called...
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Hell there
I reckon its t do with this bit
onClipEvent (enterFrame) {
with (_root.Player) {
if (Key.isDown(Key.UP)) {
if (Key.isDown(Key.RIGHT)) {
gotoAndStop("MoveUpRight");
this._x += 3;...
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Hi kamyab,
Well what I would do is to go to a different room (eg room 2) repeat the game engine on frame 2 with the second tile array(in your case you labelled it room2)instead of the first...
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Hello Kamyab
I'm afraid to say you can't do this. Any .as script is included when you publish your swf. It is NOT actually used after you have published at all.
Hexagone
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It would probably be faster in director. The only problem with director is that you need to by a plugin to make the bitmap edges smooth enough which is a real pain.If the fps of your game is too high...
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Hi
I have a Dual processor G4. I don't think you understand what I mean. Yes 60 fps will be smoother than 30fps if the computer is running at optimum, but if the computer is not running the file at...
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The frame rate is the problem then. If it run easily between 40 and 52 it's not at full speed and will jerk and not be smooth which is exactly what is happening.
Hexagone
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Great graphics but it's too slow on a mac. Why don't macromedia sort out the mac flash player EH!
Hexagone
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My vote goes to devnull_2k
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Good game, good game!! Maybe after each arrow hits it stays in the target. You could even split the arrow al la
Mr. Hood
Hexagone
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Maybe the car could look more bashed up after each collision until it eventually falls apart!!
Hexagone
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Ran at 18 when not moving. Stuttered and went down to 6 sometimes when moving. I suppose that is Macs for you! (G4 450Mhz Dual processor)
Hexagone
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ALL the concepts are there
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Here you go
http://outsideofsociety.idz.net/
Hexagone
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if (_root.bressed==true) {
with (_root.baddie.baddie1) {
gotoAndPlay("Bdl");
}
The with statement works well i find
Hexagone
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Having reread what you put i think I got the wrong end of the stick. Yeah any movies can be placed in the library of symbols that make up the map not just static ones.
The problem is you can't see...
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Hi Hooligan
Yeah i had a go at it. I used the Z index to trigger things
e.g.
If(player.z==01)
_level0.wall11_6.whatever.play();
where player.z is the value returned of the current z index...
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It's a great game but when the tank moves the turret gets repointed to the front, this is not how a tank works is it the turret should stay in the same direction
Still a very good game!!!!
Hexagone
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This is VERY good if it works well on a 56K
Please tell me how?
Hexagone
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