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Type: Posts; User: jaegow
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you will see a blank white box when testing locally. that box will go away when you test on the device
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some ideas...
maybe a loop..
this won't work by the way
for (i=0; i<5; i++) {
var mc : MovieClip = "btn"+i;
mc.onPress.function=(){
do the same thing;
}
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have been running into the same problem multiple times and I know there is an easier way to do this.. any ideas out there?
here would be an example of some code:
btn1.onPress = function(){...
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took care of it.
when in doubt try and represent something visually.... at least it always tends to work for me. I drew out all the points I needed and eureka, got what I was looking for...
...
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I have been messing with some math that is a little over my head and figured that some smart peeps could help me out hopefully
I am dynamically drawing a line which two end points which are...
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I tried something like that before but it wouldn't duplicate more than two onto the stage. The first one would go on and then a second and then when you place a third the first one would be taken...
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I am attempting to have as many instances of a1-k1 as the user would like to have. They are duplicating these from instances already on the stage (if this could be done through linkage and...
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The main issue is that when I am duplicating these movieclips (from instances I have off the viewable stage), it is duplicating all of them at once. I want to be able to have multiple duplicates up...
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got the numbers to enter into a dynamic text box and wanted these numbers to create a line on stage...
first set of code is to draw the line and it is not working. The second chunk is working and...
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I have a knob already created but am totally stumped on how I can make it output a set of numbers between -25 and +25. I have attempted some setinterval with no luck... most likely doing it wrong.
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First off....
Hoping to have a knob that will rotate and output a number from -25 to +25 into a dynamic text box(which will later be used to create my graph with line() function). Got the main...
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I uploaded a version if you wanna check it out.
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the btns are attaching fine... for some reason the onRelease function() isn't executing the trace
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I know what you mean about the addiction... Here is the output after the change and I did click all the btns. Doesn't look like it worked.
_
root >> _level0
_parent >>...
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this chunk of trace functions helps out a ton.... thanks so much. I really appreciate the time you spent helping out. Finally starting grasping the whole AS language this past week and it is hard to...
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they are movieclips brought in dynamically so they don't have instance names... they have their linkage i.e. - attachMovie("symbol name", "new ID name", level);
the names in the array are just...
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still not working... that is still calling to the instance name which doesn't exist. It is the linkage ID that I need to call too
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can't really send the file... it is a corporate client. The "q1_ans1", "q1_ans2", ect. ect. are btns that are dynamically placed randomly to 5 empty movieclips. These empty movieclips are inside...
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might be because that is calling to the variable which is attaching the randomized list of btns not the btn itself....
i am really looking for a function that will take the linkage names and give...
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unfortunately no... didn't work.
Maybe I should mention this too....
When the btn is clicked it needs to goto frame two of the same timeline that that btn is on... dunno if I am overthinking...
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I have been attemting to access a set of btns that I've placed on stage who are attached to a group of empty movieclips inside of another Movieclip.
Everything else is working (thanks silentweed)....
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