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Type: Posts; User: Bash_321
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yes, you are right.
But for your first method to work you need to export your assets not to frame one,
otherwise this will make the preloader show up only when they are loaded,
and as f-zero...
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you can read about it here.
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hi, the problem is in your for loop. Just replace '<=' with '<'
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Great job! Would be nice to see something about how to make hero bigger than tiles. It wouldn't be a big adjustment anyway, just to check more points for collision, not only heroes corners
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you are not checking if hes not on a platform when not jumping. Add another hittest check in both left and right walking code blocks
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great game for an alpha! i also got the bug when moving the hero.
would be nice to see the circles around the towers in their aura color, like the hero.
And the waves are not always increasing in...
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well all i can say is that MyNumber >> 2 IS faster than Math.floor(MyNumber / 4)
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its called an rpg, role-playing-game
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a tutorial on ragdolls
http://www.gotoandplay.it/_articles/2005/08/advCharPhysics.php
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maybe you just copied the code wrong :)
its so simple:
money = 10
button.onPress=function(){
money += Math.round( Math.random()*20 )+1
textfield.text = "money: " + money
}...
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NaN means not a number.
maybe it would better if you would put this code on the frame:
money = 10
button.onPress=function(){
money += Math.round( Math.random()*20 )+1
...
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Cool, but could also use some kind of menu
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the pixelish gradients are so cool!
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thank you. Your script is working fine, but i've found out that there was an other problem. The images propertie in the library were set to photo(jpg), so it blured the image. I chaged to loseless...
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yes flash, with a graphics editing program it would be like 1sec and done :)
yes that file,ofcourse i have flash 8.
I now understand that i had to explain clearer. I have a bitmapData...
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but i need to make the background transparent. I think i saw a example by senocular doing that.
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i have a sprite sheet, and all sprite's backgrounds are black. I was trying to use the treshhold, but it always seems to do nothig or make a half of my sprite transparent. Can anyone help me...
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Oh thank,thank you:)! you have some real cool downloads in your site.
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Hi, i'm making a game and i need to make that players could change the controlls.Maybe i should somehow do it with Key.addListener().
Any help very very appreciated!:)
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I think you will find what you need here:): http://www.flashkit.com/search.php?cat=movies&per=10&page=1&field=Description&term=guestbook
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i dont realy know fireworks but heres a nice place for you: http://www.fwzone.net/categories.asp?TypeId=2
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Make your hero able to move only if some variable is equal to true. Then make that if you press space the variable is set false and make him not visible, make car movement variable true, make the not...
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Macromedia have made Captivate. I dont know if it works on apple.
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Nice game!My fps was 25 and when i made it high quality it was 23:)
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