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Type: Posts; User: woochoo
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I pass 3 variables to flash using FlashVars and then inside flash I put them together to make the tracking URL for that ad.
Here is my code:
on(release) {
var mea_click_url = mea_base_url+...
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We will be trying to integrate with other APIs also later on. First the MindJolt AS3 API, then maybe MochiAds, Kongregate, Nonoba, etc. We want to make it as easy and hassle free to add the API so...
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I mentioned that in the MochiAds forums but forgot to here. I don't give a revenue share as of now. Nor are their weekly or monthly contest. That is just because the site is only a week only and...
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That is todays project :). The submit page lets developers upload 3 different icons. One for the game listing pages, one for the "Top games this week" section on every page, and one for the "Todays...
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Very much so. I have a few developer friends and I myself have made a game, so I know how important allowing MochiAds is for developers to keep submitting and stay happy.
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I have some paid campaigns running on AdWords and other places. I am also posting in all the arcade webmaster forums and have some 1:1 traffic trades going on now.
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Yes that is the current 3 month rank. But The site only went up about 6 days ago and has only been promoted for the last 2 days. We are averaging 1.3k UV for those 2 days. I am starting the...
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Yes I just saw your new game. Very nice btw. I have 2 new sponsored games coming out shortly one of which is part of a very popular flash game series. So we will have much more traffic when both...
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Hi. My new portal ThisArcade.com was just launched in beta last week and I am looking for some more developers to submit their games.
All games submitted are added to the site and it's listings...
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I did that and got approval from on guy but the other wants to set some terms because I have MochiAds.
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I actually just fixed it like 5 seconds ago. Only one of the MCs with loops was causing the problem so I changed the for loop into a lengthy if statement.
Thanks so much for your help.
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I don't get it. How do I make it do stuff for certain MCs. I need to be able to use "this.".
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That was the problem. I commented them out and no error.
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How do I get around that? Also why does it only give the warning after paying mode is over?
Edit: Would it work if I put it in a function and then called the function instead?
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I just upgraded my game to AS 2.0 and the thing said all I had to correct to do it was get rid of the parseInt functions. Now whenever the game stops on a message anywhere after you click play the...
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Problem solved!
I used the for loop inside of the enemies to go through and change "laserHit" to true if 1 or more lasers where hitting it. Then under that if "laserHit" is true it subtracts 1...
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I just tried that and it didn't work because the lasers are hitting it at the exact same time. So both see it is false then both make it subtract one from the variable.
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I think I know what is happening. More than one laser is hitting the same enemy at the same time.
I am working on a way around that now.
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I did the trace like you said and it came up every time. I got 19 kills and 19 traces but could only shoot 2 lasers when I stopped.
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That is weird. This is the last code from the boss movie clip. It is inside of a onClipEven(enterFrame) {
if (boss1Alive == false) {
if (this._y >= 248 and this._x <= 525) {
if...
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I am making a game and I have it so the hero shoots lasers when you press SPACE. It is set to have only 4 lasers on screen at a time. If a laser goes off screen or hits an enemy it removes it's self...
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Ok I will do that. I just signed up for MochiAds so I guess I will have to. Also What do you mean that the ship moves by it's self? Is that after you beat the boss? If so, it is supposed to do that...
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I am making my first game and I now a game needs sound to be decent so I downloaded 2 audio files from Newgrounds.com that fit my game. I am worried about the licensing though. I am not sure which I...
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Thanks everyone. I got it to work with the code you gave me. It still had the same problem though. I was trying to publish it in as low a version as I could which was Flash 5. The problem when away...
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I have been hearing things like that, but I am not sure. It sounds like you need to put the sound in the screen but not the timeline to do sound(this). How do I add the actions to a sound? I am...
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