meaning getting a loaded swif to sync with another swf...like a sound track or something
Two options: Have the loaded SWF start the MC in _level0 (or which ever SWF/MC is to be synced). Or, have an action in the SWF that is loaded first, with an action: Code: If (_level#.bytesLoaded == _level#.totalBytes){ _level#.play(); } Put this action where you want the two to sync up. [Edited by the gatekeeper on 04-09-2001 at 01:55 PM]
If (_level#.bytesLoaded == _level#.totalBytes){ _level#.play(); }
hello can u refer..my quetion. which is same as like. this.but it's confusing.. i.e, see victorstat posted about preloading think thankx..
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