A Flash Developer Resource Site

Page 2 of 11 FirstFirst 123456 ... LastLast
Results 21 to 40 of 211

Thread: [Resolved] PLATFORM TUTORIAL.....

  1. #21
    Senior Member
    Join Date
    Jul 2000
    Posts
    107

    hi mad sky

    Really really thanks for the tutorial
    u really really explained it well
    took me only a short time to understand
    what u could explain is how do do a scrolling background
    or how to enable a side scroll in the game

    thanks a lot sir
    this is surely a good platform to start out

  2. #22
    Senior Member
    Join Date
    Apr 2001
    Posts
    168

    Smile Great tutorial!!!

    Brilliant Tutorial!!!

  3. #23
    Senior Member
    Join Date
    Mar 2001
    Posts
    292
    that link really helped. thanks a ton. when are you posting how to code the bad guys and collectables. if any one wants to make a mariogame, i have an idea of how to do the bad guys so that when you jump on top they die, but if they walk into them, you die. you could make one container movie clip. this would have the body and a top part. if you hit the body, you lose a life, if you hit the top, the guy gets removed. goes to frame #2 in the container (a blank frame)and you get 100 added to your points. MadSci, if you could put the code up for this that would be great.

  4. #24
    Senior Member
    Join Date
    Mar 2001
    Posts
    292
    i tried the coding on the sk8ing game but he still sinks in

  5. #25
    Senior Member Mad-Sci's Avatar
    Join Date
    Mar 2000
    Posts
    2,756
    WavyVirus:
    http://board.flashkit.com/board/anno...php?forumid=11 this link is for the footer guidelines. Please make it small.


    Ok guys we are not done yet..the above is very basic engine...we need a ladders and collectibles...

    will post in a while..

    mad_sci

  6. #26
    Senior Member martin47's Avatar
    Join Date
    Dec 2000
    Posts
    413

    GRRRREAT!!

    Great tutorial. Thanks a lot sci, I really apreciate your sharing spirit on this forum. Any one can see that on all your previous posts also.
    I{ll be specting the next parts with ladders and collectibles. It sound a lot of fun.
    Just that: thanks, great job.

  7. #27
    Senior Member
    Join Date
    Apr 2001
    Posts
    257

    Nice tut but i need you wizdom

    Very useful tut, i have been looking for some somthing like this for ages but i need some help, i want to know how to put sides on it so it is enclosed!

  8. #28
    Senior Member
    Join Date
    Jan 2001
    Posts
    361
    THANKS A BUNDLE MAN!!!!

    P.S. I too would like to enclose my scene

  9. #29
    Senior Member
    Join Date
    Jul 2000
    Posts
    107

    Cool

    There are a few things i would want to add to this game
    1. ladders and pickables owuld be the first.( thats gonna be done by u any ways Mad sci)
    2. Instead of putting bounding boxes, dont u think it would be better with a scrolling background.
    3. Enemies, now there would have to be some kind of Chasing AI implemented for the Enemies.
    4. The hero would have to have a provision to shoot or something. let say fireballs or something..
    neways i think this was a really good initiative on Mad sci's part to do this, I'll try and post some code on the chasing Ai, when im through with it

    Again
    Thanks madsci
    P.s waitingggggggg for the next tutorial

  10. #30
    Senior Member
    Join Date
    Jul 2000
    Posts
    107

    Talking One more question Mad sci

    Is this game really heavy on the Cpu
    i played this game with my cpu usage meter open
    and it showed a 100 % usage
    can this be reduced
    why is the usage so high

  11. #31
    Senior Member
    Join Date
    Oct 2000
    Posts
    122
    Hey mad sci,
    Why don't you try making some enemies??
    That would be cool. I'll try to do it now

  12. #32
    Senior Member
    Join Date
    Mar 2001
    Posts
    292
    enemies would make the game alot better

  13. #33
    Senior Member Mad-Sci's Avatar
    Join Date
    Mar 2000
    Posts
    2,756
    Hey guys, some bad news. My ISP is goin belly up..so Im going off line till I find a new one. I was thinking of getiing a ADSL but I will have to wait for a while. I also wanted to give you advise how to do some of things you want so you can play with the engine..hopfully Ill get online soon so we can talk again...

    1. boundaries.- restict the move of the hero outside of the screen. In the hero Mc..

    if ( this._x <=50 ){this._x=50;} - this will restrict the left side of the screen.
    if ( this._x >=250 ){this._x=250;} - for the right side

    2. how to pick and objec.-- make the object MC. It will have 2 keyframes. The seccond keyframe will be empty. for layer 2 again 2 key frames each one with stop acction.
    OnClipEvent ( enterFrame){
    if ( hitTest (_root.hero)){this.gotoAndStop(2);}
    } this will remove the clip from the stage also here you can put some scoring system like _root.socore+=50;

    3. CPU usage..may be Im spoiled Im with 800MHz 128K ram. I dont realy see any delays, try to run the game with the swf rather that TestMovie..after all the swf will put on the net..I will think about this..
    TIP: remember the Maze tutorial....try to imagine that it is a side view rather than top view..see what I mean..
    I will try to come up with better ver. of the above not so intense for the CPU.

    4. Scrolling-- make the stage small and put the hero in the middle. now position the platfroms the way you like it off stage. SElect all of them make one big MC. name it background. Now rather than movind the hero move the background and keep the hero in the middle. see above tip.

    5. Enemies..yes this will be an option..here is the questions wich the AI should answer..

    is the hero above- climb ladder
    hero is at my lefel - go left or right
    you should climb ladders only and leave the badie to drop off the platforms..

    Im going off line sorry guys..

    mad_sci
    [Edited by Mad-Sci on 04-19-2001 at 11:19 AM]

  14. #34
    Senior Member
    Join Date
    Apr 2001
    Posts
    257

    Smile I got a conveyor belt here is the code

    I got a cool conveyor belt that the ball moves along!

    1) Make a new movie that is 13 high and give it the instance name "con"

    2) give it the same coding as one of the platforms

    3)put this code at the bottom of the hero MC:

    onClipEvent (enterFrame) {
    if (this.hitTest(_root.con)) {
    setProperty (_root.hero, _x, _root.hero._x-5);
    }
    }
    (to make the ball go to the left)

    and then

    onClipEvent (enterFrame) {
    if (this.hitTest(_root.con)) {
    setProperty (_root.hero, _x, _root.hero._x+5);
    }
    }
    (to make the ball go to the right)
    have a look at it:
    http://orioncastle.homestead.com/files/platform.swf

    Thanks mad Sci for your tut!!!!!

  15. #35
    Senior Member
    Join Date
    Apr 2001
    Posts
    257

    Smile help! please

    Is there a way of stopping the ball going through the bottom of the platform? if you know the code could you post on here! thanks

  16. #36
    Senior Member Mad-Sci's Avatar
    Join Date
    Mar 2000
    Posts
    2,756

    few more min left.....

    in the Platform:

    my_bottom=this._y+this._y/2;
    if ( hitTest (_root.hero) and _root.hero.t_edge < my_bottom ){
    _root.hero.platform="on";}

    in the hero:
    b_edge=this.y+ this._y/2;
    t_edge=this.y- this._y/2;--stands for top_edge

    this will stop the ball from goin tru the platforms..

    mad_sci

  17. #37
    Senior Member
    Join Date
    Apr 2001
    Posts
    257

    Smile Thanks!!!!

    thanks for that mad sci have you seen my convayor belts

  18. #38
    Senior Member Mad-Sci's Avatar
    Join Date
    Mar 2000
    Posts
    2,756
    replace:
    setProperty (_root.hero, _x, _root.hero._x-5);

    with:

    setProperty (_root.hero, _x, _root.hero._x-2);

    now you can go against the wind... and should be more smooth..

    mad_sci

  19. #39
    Senior Member
    Join Date
    Mar 2001
    Posts
    292
    i think MadSci put that that earlier, im not sure though. great idea with the conveyers. it works great.

  20. #40
    Senior Member
    Join Date
    Apr 2001
    Posts
    257

    no sorry

    it is not working????? sorry hero hits the bottom of the platform and appears on the top!!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center