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Thread: playing movies with in a button

  1. #1
    Member
    Join Date
    Jun 2001
    Posts
    71

    Post

    I want to make a picture a button that when you mouse over it slowly starts to grow but it shrinks when you mouse off but when it starts to shrink it starts shrinking from the sive it was when the mouse off took place

  2. #2
    Junior Member
    Join Date
    Jun 2001
    Posts
    26
    perhaps try it like this ...

    you put your picture and button in a MC and throw it on stage. zeropoint of this MC should be the center of the pic. I tell you a script for an mc called "btt" in the instance-window.

    -frame1

    _root.bttx = _root.btt._x;
    _root.btty = _root.btt._y;
    _root.bttw = _root.btt._width;
    _root.btth = _root.btt._height;
    _root.btts = 100;

    _frame 2

    if ((_root._xmouse > (_root.bttx-(_root.bttw/2*(_root.btts/100))) and (_root._xmouse < (_root.bttx + root.bttw/2*(_root.btts/100))) and (_root._ymouse > (_root.btty-(_root.btth/2*(_root.btts/100))) and (_root._ymouse < (_root.btty+(_root.btth/2*(_root.btts/100))) and (_root.btts < 300)) {
    _root.btts += 2;
    }
    if (((_root._xmouse <(_root.bttx-(_root.bttw/2*(_root.btts/100))) or(_root._xmouse >(_root.bttx + root.bttw/2*(_root.btts/100))) or(_root._ymouse <(_root.btty-(_root.btth/2*(_root.btts/100))) or(_root._ymouse >(_root.btty+(_root.btth/2*(_root.btts/100)))) and (_root.btts > 10 )) {
    _root.btts -= 2;
    }
    _root.btt._xscale = _root.btts;
    _root.btt._yscale = _root.btts;

    _frame3

    gotoAndPlay(2);



    hope it works & makes fun,
    .tobi.

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