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Why isnt it possible to copy an array with the statement:
var parse_array=new Array();
parse_array=post_array;
It seem that I only get a referance to my orginal array. Cus when Im perfoming operations on the new array, I actually change the data stored in the orginal. I want to keep that array unchanged. Is it possible to tell Flash that I dont want an reference to to the orginal array?
(post_array is a global variable whilst parse_array is a local).
All help are appriciated!
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Found a work around using slice.
Here's the test code I used:
Code:
var post_array=new Array();
post_array[0]="test0";
post_array[1]="test1";
trace("post_arrayA: " + post_array.join());
var parse_array=new Array();
parse_array=post_array.slice(0, post_array.length);
trace("parse_arrayA: " + parse_array.join());
parse_array[0]="newTest0";
trace("post_arrayB: " + post_array.join());
trace("parse_arrayB: " + parse_array.join());
Outputs:
post_arrayA: test0,test1
parse_arrayA: test0,test1
post_arrayB: test0,test1
parse_arrayB: newTest0,test1
Not sure if this is the tidiest method but it works.
G
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